Nunu & Willump
Patches 16.20 to 16.22 · EUWBans, presence and fearless: Nunu & Willump across all builds. Build, best results and matchups: the selected build.
- Pick
- 0.7%picked in 59 of 7,904 games
- Ban
- 1.5%55 bans over 3,675 games, against 0.6% in soloQ
Amateur: 7,832 games from amateur tournaments, last 60 days, EUW. SoloQ Master+: 268,631 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournaments2 clear gaps between soloQ and amateur tournaments as Jungle.Draft
- How to play itStormraider's Surge, then Liandry's Torment, Dead Man's Plate, and Spirit Visage: the most played build in soloQ.



- In a compMap pressure first: more map pressure than 89% of junglers.Map pressureDuelistCC
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftFallback pick: comes out late in the series, once the pool has emptied.
What changes in tournaments?
2 clear gaps between soloQ and amateur tournaments as Jungle.
- DraftPicked less often in amateur play
- Amateur
- 0.3%
- SoloQ
- 1.5%
- DraftBanned more often in amateur play
- Amateur
- 1.8%
- SoloQ
- 0.6%
Not enough games to judge: core.
How to play it?
Stormraider's Surge, then Liandry's Torment, Dead Man's Plate, and Spirit Visage: the most played build in soloQ.
Liandry's Torment
Dead Man's Plate
Spirit Visage
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
Map pressure first: more map pressure than 89% of junglers.
- Map pressuretop12%5.5 · junglers: 4.7
- Takes its kills in duelstop23%24% · junglers: 20%
- Crowd control (CC)top24%0.9 · junglers: 0.7
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other junglers
What marks it
- Map pressure
- Duelist
- CC
Like other junglers
- Absorbs damage
- Invade
What it is not
- Few teamfights
- Little damage
- No poke
Damage / min by phase · at equal gold
Not measured: the fact is not validated by the draft review.
Gold vs. direct opponent
At 20 min, behind 83% of junglers against the direct opponent.
Where it stands among junglers · every measure
0 ← less · median · more → 100- Gold at 15 min · rank 20 of 100 among junglers-213 · median +6
- Gold at 20 min · rank 17 of 100 among junglers-447 · median +64
- Map pressure · rank 89 of 100 among junglers5.5 · median 4.7
- Absorbs damage · rank 35 of 100 among junglers633 · median 855
- Plays teamfights · rank 12 of 100 among junglers46% · median 52%
- Takes its kills in duels · rank 77 of 100 among junglers24% · median 20%
- Crowd control (CC) · rank 76 of 100 among junglers0.9 · median 0.7
- Team damage · rank 13 of 100 among junglers12% · median 17%
- Jungle farm · rank 7 of 100 among junglers60 · median 66
- Invade · rank 33 of 100 among junglers7% · median 7%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
With
No positive gap in amateur play.
Matchups and allies
One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.
No pair measured in amateur play on this side.
Ban it or pick it?
Fallback pick: comes out late in the series, once the pool has emptied.
Pick rate as Jungle
Amateur tournaments, compared with soloQ- SoloQ Master+1.5%8,193 picks of 537,262ban 0.6% · patches 16.20 to 16.22
- Amateur tournaments0.3%31 picks of 10,100ban 1.8% · patches 16.20 to 16.22
- Pro0.0%0 picks of 2,258bans not published · patches 16.17 to 16.20
Presence by patch
3.1% on 16.22Within the series
Fearless series only · as Jungle- 0.4%G110 games of 2,550
- 0.6%G216 games of 2,550
- 0.6%G3+5 games of 811
Not enough series yet: published from 30.

