Champion sheet · Support

Alistar

Patches 16.20 to 16.22 · KR
Tournament presence · pick + ban
11.8%#68 of 173 champions
Pick
8.2%picked in 1,542 of 18,759 games
Ban
3.6%642 bans over 17,736 games, against 3.8% in soloQ
Win rate as Support51.8% between 49.7% and 53.9% over 1,537 gamesSoloQ 53.0%: no clear gap
Median length29.3 minsoloQ 25.7 min

Amateur: 18,564 games from amateur tournaments, last 60 days, KR. SoloQ Master+: 242,675 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

2 clear gaps between soloQ and amateur tournaments as Support.

  • DraftPicked less often in amateur play
    Amateur
    4.5%
    SoloQ
    5.3%
    4.5% of the role's picks in amateur play, against 5.3% in soloQ.
  • LengthLonger games in amateur play
    Amateur
    29.3 min
    SoloQ
    25.7 min
    Median of 29.3 min in amateur play, against 25.7 min in soloQ.

Not enough games to judge: core.

02 — How to play it

How to play it?

Aftershock, then Protoplasm Harness, Randuin's Omen, and Spirit Visage: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesAftershock58% · 19,930
Same in amateur play
SpellsFlash + Heal75% · 25,877
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 97% · 38 games
Core (3 legendaries)— · 1
  1. Protoplasm Harness
  2. Randuin's Omen
  3. Spirit Visage

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Absorbs damage first: absorbs more than 100% of supports.

  1. Absorbs damagetop1%1,197 · supports: 393
  2. Crowd control (CC)top5%1.8 · supports: 1
  3. Plays teamfightstop15%57% · supports: 54%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other supports

What marks it

  • Map pressure
  • Frontline
  • Teamfight
  • CC

Like other supports

  • Lets allies carry kills

What it is not

  • Few duels
  • Little damage
  • No poke

Damage / min by phase · at equal gold

Rank 11 in lane, 16 in mid game and 25 in late game, out of 100 supports.

192-96 vs 288
253-89 vs 342
314-74 vs 388
Lane · 5–14 minMid game · 15–22Late · 23–30
Alistarsupports

Gold vs. direct opponent

At 20 min, behind 90% of supports against the direct opponent.

supports
4.7takedowns outside its lane before 15 min; supports: 4.5.

Where it stands among supports · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 11 of 100 among supports192 · median 288
  • Damage in mid game · rank 16 of 100 among supports253 · median 342
  • Damage in late game · rank 25 of 100 among supports314 · median 388
  • Gold at 15 min · rank 3 of 100 among supports-145 · median +105
  • Gold at 20 min · rank 10 of 100 among supports-191 · median +193
  • Map pressure · rank 75 of 100 among supports4.7 · median 4.5
  • Absorbs damage · rank 100 of 100 among supports1,197 · median 393
  • Plays teamfights · rank 85 of 100 among supports57% · median 54%
  • Takes its kills in duels · rank 7 of 100 among supports13% · median 17%
  • Lets allies carry kills · rank 71 of 100 among supportsrank 71 of 100
  • Crowd control (CC) · rank 95 of 100 among supports1.8 · median 1
  • Team damage · rank 10 of 100 among supports7% · median 9%
04 — With / against

With whom, against whom?

Better than expected against Qiyana in amateur play: +12.6 pts over 44 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Nasus61.9% · expected 48.9% · 42 g+13.0 ptSoloQ -1.0
Yone60.0% · expected 51.5% · 50 g+8.5 ptSoloQ -0.7
Olaf57.4% · expected 50.3% · 54 g+7.1 ptSoloQ +0.8
Zaahen55.6% · expected 50.9% · 45 g+4.7 ptSoloQ +2.1
Sion52.4% · expected 51.2% · 84 g+1.2 ptSoloQ +1.7
Junglegap to expected
Qiyana65.9% · expected 53.3% · 44 g+12.6 ptSoloQ +0.8
Vi57.9% · expected 51.7% · 95 g+6.2 ptSoloQ +1.1
Xin Zhao56.5% · expected 50.1% · 69 g+6.4 ptSoloQ -1.4
Jayce62.9% · expected 53.6% · 35 g+9.2 ptSoloQ -0.3
Jarvan IV57.6% · expected 54.3% · 85 g+3.3 ptSoloQ -1.6
Midgap to expected
Ryze65.2% · expected 53.8% · 46 g+11.4 ptSoloQ +5.3
Orianna63.3% · expected 55.2% · 79 g+8.1 ptSoloQ -0.2
Hwei60.0% · expected 51.1% · 50 g+8.9 ptSoloQ -3.0
Lissandra60.3% · expected 52.7% · 63 g+7.6 ptSoloQ -3.0
LeBlanc58.1% · expected 51.7% · 43 g+6.4 ptSoloQ +0.8
ADCgap to expected
Tristana60.2% · expected 53.0% · 93 g+7.3 ptSoloQ +2.5
Aphelios64.4% · expected 56.3% · 59 g+8.1 ptSoloQ +1.5
Sivir55.0% · expected 51.3% · 140 g+3.7 ptSoloQ +0.3
Lucian56.6% · expected 52.6% · 76 g+4.0 ptSoloQ -0.6
Jhin58.6% · expected 56.0% · 99 g+2.6 ptSoloQ +2.2
Supportgap to expected
Yuumi59.0% · expected 49.5% · 61 g+9.5 ptSoloQ +1.7
Leona55.4% · expected 51.7% · 195 g+3.7 ptSoloQ +1.5
Lulu60.5% · expected 53.7% · 76 g+6.8 ptSoloQ -0.9
Blitzcrank55.7% · expected 50.4% · 79 g+5.3 ptSoloQ +3.3
Seraphine58.0% · expected 50.9% · 50 g+7.1 ptSoloQ -4.1

With

Topgap to expected
Nasus67.9% · expected 54.6% · 56 g+13.2 ptSoloQ -0.5
Malphite60.0% · expected 53.8% · 70 g+6.2 ptSoloQ -1.8
Camille62.9% · expected 53.9% · 35 g+8.9 ptSoloQ +3.0
Mordekaiser58.7% · expected 52.7% · 46 g+6.0 ptSoloQ -1.3
Aatrox55.9% · expected 52.4% · 59 g+3.6 ptSoloQ -0.1
Junglegap to expected
Nidalee65.7% · expected 53.5% · 35 g+12.2 ptSoloQ +1.0
Lee Sin56.1% · expected 50.7% · 148 g+5.4 ptSoloQ -0.4
Cho'Gath64.7% · expected 53.2% · 34 g+11.5 ptSoloQ +2.4
Jarvan IV51.2% · expected 49.3% · 80 g+2.0 ptSoloQ 0.0
Wukong57.3% · expected 56.5% · 110 g+0.8 ptSoloQ -3.4
Midgap to expected
Lissandra58.9% · expected 50.8% · 56 g+8.1 ptSoloQ -2.6
LeBlanc59.6% · expected 51.9% · 52 g+7.7 ptSoloQ -1.4
Sylas55.1% · expected 49.9% · 89 g+5.2 ptSoloQ +1.9
Orianna54.8% · expected 48.3% · 62 g+6.5 ptSoloQ +1.8
Ahri59.3% · expected 54.9% · 91 g+4.4 ptSoloQ 0.0
ADCgap to expected
Lucian67.6% · expected 51.0% · 34 g+16.7 ptSoloQ +1.1
Ezreal53.6% · expected 47.5% · 110 g+6.2 ptSoloQ +0.1
Kai'Sa54.9% · expected 51.8% · 162 g+3.1 ptSoloQ +0.5
Aphelios53.4% · expected 47.2% · 58 g+6.2 ptSoloQ -1.9
Ashe62.2% · expected 55.1% · 37 g+7.0 ptSoloQ +0.3

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top24 champions
  • K'Sante91 games
    44.0%gap -10.5 ptsSoloQ: 52.9% · 1,490 g
  • Ambessa84 games
    52.4%gap +0.2 ptsSoloQ: 55.0% · 1,088 g
  • Sion84 games
    52.4%gap +1.2 ptsSoloQ: 54.3% · 503 g
  • Malphite68 games
    51.5%gap +1.7 ptsSoloQ: 50.2% · 1,000 g
  • Ornn61 games
    36.1%gap -13.9 ptsSoloQ: 61.8% · 249 g
Jungle21 champions
  • Lee Sin186 games
    53.2%gap +0.3 ptsSoloQ: 52.6% · 4,059 g
  • Wukong115 games
    42.6%gap -4.4 ptsSoloQ: 51.9% · 771 g
  • Vi95 games
    57.9%gap +6.2 ptsSoloQ: 55.7% · 1,044 g
  • Jarvan IV85 games
    57.6%gap +3.3 ptsSoloQ: 53.5% · 1,077 g
  • Xin Zhao69 games
    56.5%gap +6.4 ptsSoloQ: 52.1% · 773 g
Mid22 champions
  • Viktor88 games
    47.7%gap -4.2 ptsSoloQ: 56.0% · 1,501 g
  • Syndra84 games
    45.2%gap -5.8 ptsSoloQ: 49.4% · 1,531 g
  • Ahri80 games
    46.3%gap -2.4 ptsSoloQ: 53.8% · 929 g
  • Orianna79 games
    63.3%gap +8.1 ptsSoloQ: 53.6% · 940 g
  • Lissandra63 games
    60.3%gap +7.6 ptsSoloQ: 48.2% · 987 g
ADC17 champions
  • Kai'Sa150 games
    52.7%gap +0.9 ptsSoloQ: 52.5% · 4,468 g
  • Sivir140 games
    55.0%gap +3.7 ptsSoloQ: 53.4% · 878 g
  • Yunara100 games
    47.0%gap -2.7 ptsSoloQ: 52.0% · 2,164 g
  • Jhin99 games
    58.6%gap +2.6 ptsSoloQ: 55.7% · 3,545 g
  • Xayah97 games
    51.5%gap +1.8 ptsSoloQ: 48.1% · 1,800 g
Support18 champions
  • Leona195 games
    55.4%gap +3.7 ptsSoloQ: 52.8% · 2,109 g
  • Nautilus182 games
    44.0%gap -10.2 ptsSoloQ: 56.0% · 2,691 g
  • Rakan107 games
    53.3%gap +0.7 ptsSoloQ: 51.5% · 1,851 g
  • Braum105 games
    47.6%gap -1.5 ptsSoloQ: 52.6% · 1,419 g
  • Rell103 games
    48.5%gap +1.2 ptsSoloQ: 52.4% · 2,273 g
05 — In draft

Ban it or pick it?

Fallback pick: comes out late in the series, once the pool has emptied.

Pick rate as Support

Amateur tournaments, compared with soloQ
  • SoloQ Master+5.3%25,826 picks of 485,349ban 3.8% · patches 16.20 to 16.22
  • Amateur tournaments4.5%822 picks of 18,436ban 4.0% · patches 16.20 to 16.22
  • Pro5.7%128 picks of 2,258bans not published · patches 16.17 to 16.20

Presence by patch

13.6% on 16.22
16.1216.22
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Support
  • 6.4%G1281 games of 4,412
  • 9.3%G2409 games of 4,412
  • 9.4%G3+180 games of 1,912
Once picked, the series moves on toIn G2, over 281 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.