Lillia
Patches 16.20 to 16.22 · NA- Pick
- 4.5%picked in 139 of 3,104 games
- Ban
- 6.3%142 bans over 2,251 games, against 6.2% in soloQ
Amateur: 2,961 games from amateur tournaments, last 60 days, NA. SoloQ Master+: 163,618 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournaments2 clear gaps between soloQ and amateur tournaments as Jungle.DraftLength
- How to play itConqueror, then Liandry's Torment, Riftmaker, and Zhonya's Hourglass: the most played build in soloQ.



- In a compTeam damage first: more damage than 92% of junglers.TeamfightDamagePoke
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftTaken at any point of the series.
What changes in tournaments?
2 clear gaps between soloQ and amateur tournaments as Jungle.
- DraftPicked less often in amateur play
- Amateur
- 2.4%
- SoloQ
- 3.0%
- LengthLonger games in amateur play
- Amateur
- 29.4 min
- SoloQ
- 28.1 min
How to play it?
Conqueror, then Liandry's Torment, Riftmaker, and Zhonya's Hourglass: the most played build in soloQ.
Liandry's Torment
Riftmaker
Zhonya's Hourglass
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
Team damage first: more damage than 92% of junglers.
- Team damagetop8%22% · junglers: 17%
- Plays teamfightstop24%54% · junglers: 52%
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other junglers
What marks it
- Teamfight
- Damage
- Poke
Like other junglers
- Map pressure
- Absorbs damage
- Takes its kills in duels
- Lets allies carry kills
- Crowd control (CC)
- Invade
What it is not
Nothing below junglers.
Damage / min by phase · at equal gold
Rank 78 in lane, 90 in mid game and 96 in late game, out of 100 junglers.
Gold vs. direct opponent
At 20 min, ahead of 76% of junglers against the direct opponent.
Where it stands among junglers · every measure
0 ← less · median · more → 100- Damage in lane · rank 78 of 100 among junglers406 · median 383
- Damage in mid game · rank 90 of 100 among junglers914 · median 796
- Damage in late game · rank 96 of 100 among junglers1,329 · median 1,056
- Gold at 15 min · rank 76 of 100 among junglers+229 · median +6
- Gold at 20 min · rank 76 of 100 among junglers+344 · median +64
- Map pressure · rank 71 of 100 among junglers5 · median 4.7
- Absorbs damage · rank 40 of 100 among junglers706 · median 855
- Plays teamfights · rank 76 of 100 among junglers54% · median 52%
- Takes its kills in duels · rank 36 of 100 among junglers19% · median 20%
- Lets allies carry kills · rank 41 of 100 among junglersrank 41 of 100
- Crowd control (CC) · rank 72 of 100 among junglers0.9 · median 0.7
- Team damage · rank 92 of 100 among junglers22% · median 17%
- Jungle farm · rank 89 of 100 among junglers70 · median 66
- Invade · rank 66 of 100 among junglers8% · median 7%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
With
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
Matchups and allies
One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.
- Ornn12 games—SoloQ: 50.4% · 405 g
- Ambessa8 games—SoloQ: 48.4% · 341 g
- Garen7 games—SoloQ: 52.1% · 413 g
- Malphite7 games—SoloQ: 55.2% · 420 g
- Renekton7 games—SoloQ: 51.1% · 397 g
- Camille6 games—SoloQ: 53.2% · 444 g
- Gwen6 games—SoloQ: 55.8% · 215 g
- Shen6 games—SoloQ: 54.8% · 325 g
- Sion6 games—SoloQ: 53.3% · 255 g
- Tristana12 games—SoloQ: 48.2% · 699 g
- Ezreal10 games—SoloQ: 59.0% · 690 g
- Kai'Sa10 games—SoloQ: 56.3% · 987 g
- Yunara10 games—SoloQ: 50.5% · 918 g
- Miss Fortune9 games—SoloQ: 55.8% · 382 g
- Xayah9 games—SoloQ: 50.3% · 388 g
- Sivir8 games—SoloQ: 53.0% · 319 g
- Jhin7 games—SoloQ: 51.7% · 1,365 g
- Jinx7 games—SoloQ: 47.5% · 1,091 g
- Lucian7 games—SoloQ: 53.0% · 549 g
- Caitlyn6 games—SoloQ: 54.7% · 715 g
- Varus6 games—SoloQ: 51.0% · 210 g
- Ashe5 games—SoloQ: 47.5% · 398 g
- Leona13 games—SoloQ: 54.7% · 581 g
- Karma11 games—SoloQ: 49.4% · 472 g
- Nautilus11 games—SoloQ: 52.3% · 838 g
- Rakan10 games—SoloQ: 52.6% · 342 g
- Braum9 games—SoloQ: 48.6% · 434 g
- Rell8 games—SoloQ: 49.4% · 344 g
- Alistar7 games—SoloQ: 57.0% · 568 g
- Thresh7 games—SoloQ: 51.3% · 987 g
- Lulu6 games—SoloQ: 53.5% · 735 g
- Milio6 games—SoloQ: 47.6% · 601 g
- Blitzcrank5 games—SoloQ: 49.7% · 577 g
- Neeko5 games—SoloQ: 48.2% · 85 g
- Seraphine5 games—SoloQ: 53.1% · 382 g
Ban it or pick it?
Taken at any point of the series.
Pick rate as Jungle
Amateur tournaments, compared with soloQ- SoloQ Master+3.0%9,829 picks of 327,233ban 6.2% · patches 16.20 to 16.22
- Amateur tournaments2.4%121 picks of 4,996ban 6.9% · patches 16.19 to 16.21
- Pro0.2%5 picks of 2,252bans not published · patches 16.17 to 16.20

