Champion sheet · ADC

Yunara

Patches 16.20 to 16.22 · EUW
Tournament presence · pick + ban
35.2%#8 of 173 champions
Pick
21.8%picked in 1,624 of 7,461 games
Ban
13.4%473 bans over 3,537 games, against 7.2% in soloQ
Win rate as ADC52.8% between 50.8% and 54.9% over 1,620 gamesSoloQ 50.3%: clear gap
Median length28.6 minsoloQ 27.3 min

Amateur: 7,526 games from amateur tournaments, last 60 days, EUW. SoloQ Master+: 261,868 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

4 clear gaps between soloQ and amateur tournaments as ADC.

  • Win rateWins more in amateur play
    Amateur
    52.8%
    SoloQ
    50.3%
    52.8% win rate in amateur play over 1,620 games, against 50.3% in soloQ over 58,088 games.
  • DraftPicked more often in amateur play
    Amateur
    10.7%
    SoloQ
    6.3%
    10.7% of the role's picks in amateur play, against 6.3% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    14.8%
    SoloQ
    7.2%
    14.8% ban rate in amateur play over 2,305 games, against 7.2% in soloQ over 182,390 games.
  • LengthLonger games in amateur play
    Amateur
    28.6 min
    SoloQ
    27.3 min
    Median of 28.6 min in amateur play, against 27.3 min in soloQ.
02 — How to play it

How to play it?

Lethal Tempo, then Yun Tal Wildarrows, Runaan's Hurricane, and Infinity Edge: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesLethal Tempo99% · 57,559
Same in amateur play
SpellsFlash + Barrier75% · 43,771
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 100% · 373 games
Core (3 legendaries)42% · 16,257
42%of soloQ games
  1. Yun Tal Wildarrows
  2. Runaan's Hurricane
  3. Infinity Edge
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Team damage first: more damage than 93% of ADC.

  1. Team damagetop7%27% · ADC: 23%
  2. Plays teamfightstop24%57% · ADC: 56%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other ADC

What marks it

  • Teamfight
  • Damage
  • Poke

Like other ADC

  • Damage in lane
  • Damage in mid game
  • Damage in late game
  • Absorbs damage
  • Takes its kills in duels
  • Crowd control (CC)

What it is not

  • Carries its own kills

Damage / min by phase · at equal gold

Rank 46 in lane, 46 in mid game and 51 in late game, out of 100 ADC.

524-1 vs 525
905-10 vs 915
1,371+6 vs 1,366
Lane · 5–14 minMid game · 15–22Late · 23–30
YunaraADC

Gold vs. direct opponent

At 20 min, ahead of 85% of ADC against the direct opponent.

ADC

Where it stands among ADC · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 46 of 100 among ADC524 · median 525
  • Damage in mid game · rank 46 of 100 among ADC905 · median 915
  • Damage in late game · rank 51 of 100 among ADC1,371 · median 1,366
  • Gold at 15 min · rank 76 of 100 among ADC+134 · median -54
  • Gold at 20 min · rank 85 of 100 among ADC+354 · median -85
  • Absorbs damage · rank 64 of 100 among ADC393 · median 361
  • Plays teamfights · rank 76 of 100 among ADC57% · median 56%
  • Takes its kills in duels · rank 26 of 100 among ADC16% · median 19%
  • Lets allies carry kills · rank 18 of 100 among ADCrank 18 of 100
  • Crowd control (CC) · rank 38 of 100 among ADC0.4 · median 0.6
  • Team damage · rank 93 of 100 among ADC27% · median 23%
04 — With / against

With whom, against whom?

Better than expected against Sivir in amateur play: +11.7 pts over 90 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Ambessa56.6% · expected 51.7% · 83 g+4.9 ptSoloQ +1.5
Renekton54.5% · expected 49.7% · 77 g+4.9 ptSoloQ +1.9
Sion54.4% · expected 52.1% · 79 g+2.3 ptSoloQ +0.1
Gnar56.7% · expected 53.8% · 60 g+2.9 ptSoloQ -0.8
Shen57.7% · expected 56.9% · 52 g+0.8 ptSoloQ +0.3
Junglegap to expected
Sylas61.5% · expected 47.8% · 39 g+13.7 ptSoloQ +0.5
Xin Zhao60.0% · expected 53.4% · 115 g+6.6 ptSoloQ +0.1
Lee Sin52.8% · expected 46.2% · 53 g+6.6 ptSoloQ -0.5
Cho'Gath54.7% · expected 49.8% · 53 g+4.9 ptSoloQ +1.0
Shyvana59.5% · expected 53.7% · 37 g+5.7 ptSoloQ -1.0
Midgap to expected
Ahri56.2% · expected 52.9% · 169 g+3.3 ptSoloQ -1.0
Syndra51.8% · expected 51.5% · 164 g+0.3 ptSoloQ -0.3
Locke55.6% · expected 48.4% · 36 g+7.2 ptSoloQ -0.4
Ryze55.4% · expected 51.3% · 56 g+4.1 ptSoloQ 0.0
Yone53.3% · expected 49.3% · 45 g+4.1 ptSoloQ +1.3
ADCgap to expected
Sivir66.7% · expected 55.0% · 90 g+11.7 ptSoloQ +5.4
Kai'Sa60.7% · expected 55.8% · 89 g+4.9 ptSoloQ +3.1
Lucian59.3% · expected 54.4% · 86 g+4.9 ptSoloQ +0.1
Corki57.8% · expected 51.5% · 45 g+6.3 ptSoloQ +0.6
Zeri53.5% · expected 50.9% · 71 g+2.7 ptSoloQ +0.6
Supportgap to expected
Milio61.2% · expected 54.1% · 116 g+7.1 ptSoloQ -2.0
Lulu58.3% · expected 54.8% · 228 g+3.5 ptSoloQ -0.9
Nami62.2% · expected 54.4% · 45 g+7.8 ptSoloQ -0.8
Nautilus50.9% · expected 49.6% · 175 g+1.3 ptSoloQ +2.3
Alistar57.9% · expected 51.6% · 38 g+6.3 ptSoloQ -0.8

With

Topgap to expected
Camille66.7% · expected 58.3% · 45 g+8.4 ptSoloQ +0.2
Sion58.7% · expected 53.6% · 92 g+5.1 ptSoloQ +1.2
Ornn53.1% · expected 51.6% · 194 g+1.5 ptSoloQ -0.5
Renekton58.0% · expected 56.0% · 81 g+2.1 ptSoloQ +1.6
Shen52.1% · expected 48.8% · 48 g+3.3 ptSoloQ -1.4
Junglegap to expected
Sylas75.0% · expected 57.8% · 36 g+17.2 ptSoloQ +1.3
Xin Zhao56.6% · expected 52.3% · 145 g+4.2 ptSoloQ -1.3
Nocturne58.3% · expected 49.6% · 48 g+8.8 ptSoloQ -1.5
Jarvan IV54.7% · expected 52.3% · 172 g+2.4 ptSoloQ +0.7
Qiyana69.0% · expected 62.4% · 42 g+6.6 ptSoloQ +0.7
Midgap to expected
Aurora62.1% · expected 49.1% · 58 g+13.0 ptSoloQ +0.5
Galio58.3% · expected 47.9% · 36 g+10.4 ptSoloQ -0.9
Orianna57.8% · expected 54.5% · 135 g+3.3 ptSoloQ -0.5
Ahri54.7% · expected 52.8% · 170 g+1.9 ptSoloQ +0.1
Xerath59.4% · expected 49.9% · 32 g+9.4 ptSoloQ +0.4
Supportgap to expected
Braum57.1% · expected 51.1% · 168 g+6.0 ptSoloQ +3.1
Nautilus62.2% · expected 56.1% · 98 g+6.2 ptSoloQ +1.4
Lulu51.0% · expected 50.9% · 724 g+0.1 ptSoloQ +0.2
Rell60.3% · expected 57.3% · 63 g+3.0 ptSoloQ +1.7
Seraphine55.6% · expected 50.9% · 36 g+4.7 ptSoloQ -2.4

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top26 champions
  • Ornn161 games
    52.2%gap -1.9 ptsSoloQ: 47.1% · 1,650 g
  • K'Sante101 games
    45.5%gap -8.0 ptsSoloQ: 51.0% · 1,194 g
  • Ambessa83 games
    56.6%gap +4.9 ptsSoloQ: 54.6% · 1,432 g
  • Sion79 games
    54.4%gap +2.3 ptsSoloQ: 51.0% · 1,156 g
  • Renekton77 games
    54.5%gap +4.9 ptsSoloQ: 53.4% · 1,590 g
Jungle24 champions
  • Wukong242 games
    48.8%gap -4.0 ptsSoloQ: 51.3% · 2,270 g
  • Jarvan IV183 games
    49.7%gap -3.7 ptsSoloQ: 51.1% · 2,297 g
  • Xin Zhao115 games
    60.0%gap +6.6 ptsSoloQ: 50.6% · 717 g
  • Vi109 games
    45.9%gap -6.3 ptsSoloQ: 51.4% · 1,043 g
  • Sejuani66 games
    56.1%gap -2.7 ptsSoloQ: 47.2% · 562 g
Mid22 champions
  • Ahri169 games
    56.2%gap +3.3 ptsSoloQ: 47.8% · 3,245 g
  • Viktor166 games
    49.4%gap -3.1 ptsSoloQ: 52.3% · 2,225 g
  • Syndra164 games
    51.8%gap +0.3 ptsSoloQ: 49.2% · 3,077 g
  • Orianna128 games
    40.6%gap -10.6 ptsSoloQ: 52.4% · 1,350 g
  • Hwei72 games
    48.6%gap -3.0 ptsSoloQ: 50.3% · 1,215 g
ADC17 champions
  • Jinx203 games
    53.2%gap -1.9 ptsSoloQ: 47.5% · 4,654 g
  • Caitlyn149 games
    39.6%gap -10.9 ptsSoloQ: 47.0% · 3,680 g
  • Tristana132 games
    47.0%gap -2.9 ptsSoloQ: 46.5% · 4,038 g
  • Ashe116 games
    54.3%gap -0.8 ptsSoloQ: 52.4% · 1,501 g
  • Xayah102 games
    50.0%gap -2.6 ptsSoloQ: 49.8% · 1,780 g
Support17 champions
  • Lulu228 games
    58.3%gap +3.5 ptsSoloQ: 49.0% · 4,353 g
  • Nautilus175 games
    50.9%gap +1.3 ptsSoloQ: 53.3% · 3,418 g
  • Seraphine118 games
    52.5%gap -2.3 ptsSoloQ: 49.7% · 1,484 g
  • Milio116 games
    61.2%gap +7.1 ptsSoloQ: 49.1% · 1,865 g
  • Karma112 games
    48.2%gap -5.9 ptsSoloQ: 51.5% · 2,422 g
05 — In draft

Ban it or pick it?

Priority pick: taken in G1, burned afterwards.

Pick rate as ADC

Amateur tournaments, compared with soloQ
  • SoloQ Master+6.3%33,056 picks of 523,737ban 7.2% · patches 16.20 to 16.22
  • Amateur tournaments10.7%1,269 picks of 11,836ban 14.8% · patches 16.19 to 16.21
  • Pro11.4%257 picks of 2,252bans not published · patches 16.17 to 16.20

Presence by patch

21.2% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as ADC
  • 26.8%G1629 games of 2,348
  • 16.8%G2394 games of 2,348
  • 11.4%G3+86 games of 752
Once picked, the series moves on toIn G2, over 629 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.