Champion sheet · ADC

Ashe

Patches 16.20 to 16.22 · KR
Tournament presence · pick + ban
11.7%#68 of 173 champions
Pick
8.7%picked in 1,548 of 17,708 games
Ban
3.0%511 bans over 16,756 games, against 0.8% in soloQ
Win rate as ADC53.3% between 51.2% and 55.4% over 1,542 gamesSoloQ 48.8%: clear gap
Median length29.2 minsoloQ 26.4 min

Amateur: 18,564 games from amateur tournaments, last 60 days, KR. SoloQ Master+: 235,635 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

4 clear gaps between soloQ and amateur tournaments as ADC.

  • Win rateWins more in amateur play
    Amateur
    53.3%
    SoloQ
    48.8%
    53.3% win rate in amateur play over 1,542 games, against 48.8% in soloQ over 11,998 games.
  • DraftPicked more often in amateur play
    Amateur
    4.1%
    SoloQ
    1.5%
    4.1% of the role's picks in amateur play, against 1.5% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    2.7%
    SoloQ
    0.8%
    2.7% ban rate in amateur play over 12,177 games, against 0.8% in soloQ over 158,928 games.
  • LengthLonger games in amateur play
    Amateur
    29.2 min
    SoloQ
    26.4 min
    Median of 29.2 min in amateur play, against 26.4 min in soloQ.
02 — How to play it

How to play it?

Lethal Tempo, then Hexoptics C44, Phantom Dancer, and Infinity Edge: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesLethal Tempo98% · 11,782
Same in amateur play
SpellsFlash + Barrier53% · 6,411
Same in amateur play
SkillsWnot collected in soloQ
Amateur: 98% · 245 games
Core (3 legendaries)35% · 2,257
35%of soloQ games
  1. Hexoptics C44
  2. Phantom Dancer
  3. Infinity Edge
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Crowd control (CC) first: more CC than 98% of ADC.

  1. Crowd control (CC)top2%1.5 · ADC: 0.6

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other ADC

What marks it

  • CC

Like other ADC

  • Damage in lane
  • Damage in mid game
  • Damage in late game
  • Absorbs damage
  • Plays teamfights
  • Lets allies carry kills
  • Team damage

What it is not

  • Few duels
  • No poke

Damage / min by phase · at equal gold

Rank 31 in lane, 44 in mid game and 30 in late game, out of 100 ADC.

500-25 vs 525
901-15 vs 915
1,323-43 vs 1,366
Lane · 5–14 minMid game · 15–22Late · 23–30
AsheADC

Gold vs. direct opponent

At 20 min, behind 81% of ADC against the direct opponent.

ADC

Where it stands among ADC · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 31 of 100 among ADC500 · median 525
  • Damage in mid game · rank 44 of 100 among ADC901 · median 915
  • Damage in late game · rank 30 of 100 among ADC1,323 · median 1,366
  • Gold at 15 min · rank 16 of 100 among ADC-336 · median -54
  • Gold at 20 min · rank 19 of 100 among ADC-503 · median -85
  • Absorbs damage · rank 40 of 100 among ADC334 · median 361
  • Plays teamfights · rank 69 of 100 among ADC57% · median 56%
  • Takes its kills in duels · rank 11 of 100 among ADC15% · median 19%
  • Lets allies carry kills · rank 62 of 100 among ADCrank 62 of 100
  • Crowd control (CC) · rank 98 of 100 among ADC1.5 · median 0.6
  • Team damage · rank 51 of 100 among ADC23% · median 23%
04 — With / against

With whom, against whom?

Better than expected against K'Sante in amateur play: +14.8 pts over 72 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
K'Sante70.8% · expected 56.0% · 72 g+14.8 ptSoloQ +1.0
Renekton67.1% · expected 52.7% · 70 g+14.5 ptSoloQ -0.2
Jayce61.5% · expected 54.4% · 39 g+7.2 ptSoloQ +1.2
Dr. Mundo58.2% · expected 55.5% · 55 g+2.7 ptSoloQ -4.3
Mordekaiser54.7% · expected 52.3% · 53 g+2.5 ptSoloQ -2.9
Junglegap to expected
Lee Sin58.3% · expected 54.6% · 156 g+3.8 ptSoloQ -0.3
Sylas55.3% · expected 52.6% · 132 g+2.7 ptSoloQ +0.9
Xin Zhao56.9% · expected 52.3% · 65 g+4.6 ptSoloQ +2.8
Lillia56.8% · expected 50.7% · 44 g+6.1 ptSoloQ -4.8
Qiyana58.8% · expected 54.9% · 51 g+3.9 ptSoloQ +2.4
Midgap to expected
Orianna69.2% · expected 56.7% · 52 g+12.5 ptSoloQ +0.1
Hwei64.3% · expected 52.6% · 56 g+11.7 ptSoloQ +3.4
Viktor57.9% · expected 53.0% · 95 g+4.9 ptSoloQ -2.1
Lissandra59.1% · expected 54.7% · 66 g+4.4 ptSoloQ +0.3
Yone53.7% · expected 49.2% · 41 g+4.4 ptSoloQ -5.1
ADCgap to expected
Lucian64.0% · expected 54.4% · 86 g+9.5 ptSoloQ -0.7
Kai'Sa59.0% · expected 53.2% · 100 g+5.8 ptSoloQ +1.6
Yunara53.9% · expected 51.2% · 165 g+2.7 ptSoloQ -0.1
Varus59.6% · expected 53.1% · 47 g+6.4 ptSoloQ -6.4
Aphelios59.7% · expected 57.6% · 77 g+2.1 ptSoloQ +0.3
Supportgap to expected
Lulu57.7% · expected 55.3% · 182 g+2.4 ptSoloQ -1.1
Milio59.5% · expected 54.7% · 79 g+4.8 ptSoloQ +3.1
Neeko60.0% · expected 52.1% · 40 g+7.9 ptSoloQ -0.3
Seraphine53.4% · expected 52.3% · 118 g+1.1 ptSoloQ -0.2
Nautilus55.6% · expected 55.3% · 124 g+0.3 ptSoloQ -1.4

With

Topgap to expected
K'Sante67.4% · expected 50.6% · 86 g+16.8 ptSoloQ -2.6
Camille61.5% · expected 55.1% · 52 g+6.4 ptSoloQ +2.4
Ambessa57.5% · expected 53.2% · 73 g+4.4 ptSoloQ +3.8
Ornn60.7% · expected 55.7% · 61 g+4.9 ptSoloQ -0.9
Aatrox57.6% · expected 54.5% · 59 g+3.1 ptSoloQ +1.8
Junglegap to expected
Graves73.0% · expected 53.5% · 37 g+19.5 ptSoloQ +0.4
Nidalee65.6% · expected 54.2% · 32 g+11.4 ptSoloQ +0.9
Jarvan IV55.3% · expected 51.0% · 103 g+4.4 ptSoloQ -3.6
Wukong61.1% · expected 58.1% · 108 g+3.1 ptSoloQ -2.5
Qiyana57.4% · expected 51.7% · 47 g+5.7 ptSoloQ -2.2
Midgap to expected
Akali69.2% · expected 52.8% · 52 g+16.4 ptSoloQ -1.3
Galio66.7% · expected 48.3% · 30 g+18.3 ptSoloQ +1.8
Yone68.3% · expected 57.4% · 63 g+10.9 ptSoloQ -1.9
Aurora62.0% · expected 53.2% · 50 g+8.8 ptSoloQ +0.3
Ahri59.1% · expected 56.1% · 88 g+3.0 ptSoloQ -0.6
Supportgap to expected
Braum57.0% · expected 55.7% · 223 g+1.2 ptSoloQ -1.9
Alistar62.9% · expected 54.7% · 35 g+8.2 ptSoloQ +0.4
Lulu54.7% · expected 51.4% · 64 g+3.3 ptSoloQ -2.7
Blitzcrank56.9% · expected 54.7% · 72 g+2.2 ptSoloQ +0.6
Thresh58.2% · expected 54.8% · 55 g+3.4 ptSoloQ -1.9

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top22 champions
  • Sion73 games
    49.3%gap -4.1 ptsSoloQ: 43.4% · 166 g
  • K'Sante72 games
    70.8%gap +14.8 ptsSoloQ: 51.5% · 480 g
  • Renekton70 games
    67.1%gap +14.5 ptsSoloQ: 49.4% · 352 g
  • Ambessa69 games
    49.3%gap -4.2 ptsSoloQ: 48.2% · 338 g
  • Olaf69 games
    43.5%gap -8.2 ptsSoloQ: 43.0% · 393 g
Jungle20 champions
  • Lee Sin156 games
    58.3%gap +3.8 ptsSoloQ: 48.4% · 1,477 g
  • Sylas132 games
    55.3%gap +2.7 ptsSoloQ: 49.9% · 657 g
  • Jarvan IV126 games
    50.0%gap -5.6 ptsSoloQ: 48.0% · 402 g
  • Wukong95 games
    45.3%gap -3.2 ptsSoloQ: 53.2% · 295 g
  • Vi78 games
    53.8%gap +0.9 ptsSoloQ: 56.0% · 302 g
Mid20 champions
  • Sylas112 games
    51.8%gap -3.7 ptsSoloQ: 52.0% · 835 g
  • Ahri110 games
    45.5%gap -5.0 ptsSoloQ: 50.1% · 403 g
  • Viktor95 games
    57.9%gap +4.9 ptsSoloQ: 48.7% · 659 g
  • Syndra68 games
    54.4%gap +1.6 ptsSoloQ: 44.4% · 473 g
  • Lissandra66 games
    59.1%gap +4.4 ptsSoloQ: 47.2% · 322 g
ADC16 champions
  • Caitlyn171 games
    48.5%gap -2.5 ptsSoloQ: 51.7% · 811 g
  • Yunara165 games
    53.9%gap +2.7 ptsSoloQ: 48.3% · 921 g
  • Jhin153 games
    57.5%gap 0.0 ptsSoloQ: 50.7% · 1,824 g
  • Ezreal111 games
    52.3%gap -5.3 ptsSoloQ: 53.2% · 801 g
  • Jinx107 games
    44.9%gap -4.7 ptsSoloQ: 45.5% · 859 g
Support16 champions
  • Lulu182 games
    57.7%gap +2.4 ptsSoloQ: 47.9% · 964 g
  • Nautilus124 games
    55.6%gap +0.3 ptsSoloQ: 48.0% · 861 g
  • Seraphine118 games
    53.4%gap +1.1 ptsSoloQ: 50.1% · 381 g
  • Thresh105 games
    52.4%gap +0.6 ptsSoloQ: 48.1% · 1,073 g
  • Leona90 games
    51.1%gap -2.2 ptsSoloQ: 46.0% · 483 g
05 — In draft

Ban it or pick it?

Fallback pick: comes out late in the series, once the pool has emptied.

Pick rate as ADC

Amateur tournaments, compared with soloQ
  • SoloQ Master+1.5%7,166 picks of 471,270ban 0.8% · patches 16.20 to 16.22
  • Amateur tournaments4.1%1,059 picks of 25,798ban 2.7% · patches 16.19 to 16.21
  • Pro8.6%194 picks of 2,252bans not published · patches 16.17 to 16.20

Presence by patch

12.3% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as ADC
  • 8.3%G1343 games of 4,135
  • 9.7%G2403 games of 4,137
  • 10.4%G3+187 games of 1,796
Once picked, the series moves on toIn G2, over 343 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.