Champion sheet · ADC

Ashe

Patches 16.20 to 16.22 · All regions
Tournament presence · pick + ban
14.4%#53 of 173 champions
Pick
10.3%picked in 2,905 of 28,200 games
Ban
4.1%921 bans over 22,488 games, against 0.9% in soloQ
Win rate as ADC51.7% between 50.1% and 53.2% over 2,888 gamesSoloQ 49.3%: clear gap
Median length29.2 minsoloQ 27.5 min

Amateur: 29,590 games from amateur tournaments, last 60 days, KR 63% · EUW 26% · NA 11%. SoloQ Master+: 661,121 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

4 clear gaps between soloQ and amateur tournaments as ADC.

  • Win rateWins more in amateur play
    Amateur
    51.7%
    SoloQ
    49.3%
    51.7% win rate in amateur play over 2,888 games, against 49.3% in soloQ over 44,450 games.
  • DraftPicked more often in amateur play
    Amateur
    4.9%
    SoloQ
    2.0%
    4.9% of the role's picks in amateur play, against 2.0% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    3.8%
    SoloQ
    0.9%
    3.8% ban rate in amateur play over 16,228 games, against 0.9% in soloQ over 457,860 games.
  • LengthLonger games in amateur play
    Amateur
    29.2 min
    SoloQ
    27.5 min
    Median of 29.2 min in amateur play, against 27.5 min in soloQ.
02 — How to play it

How to play it?

Lethal Tempo, then Hexoptics C44, Phantom Dancer, and Infinity Edge: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesLethal Tempo97% · 42,997
Same in amateur play
SpellsFlash + Barrier67% · 29,734
Same in amateur play
SkillsWnot collected in soloQ
Amateur: 98% · 577 games
Core (3 legendaries)37% · 9,658
37%of soloQ games
  1. Hexoptics C44
  2. Phantom Dancer
  3. Infinity Edge
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Crowd control (CC) first: more CC than 98% of ADC.

  1. Crowd control (CC)top2%1.5 · ADC: 0.6

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other ADC

What marks it

  • CC

Like other ADC

  • Damage in lane
  • Damage in mid game
  • Damage in late game
  • Absorbs damage
  • Plays teamfights
  • Lets allies carry kills
  • Team damage

What it is not

  • Few duels
  • No poke

Damage / min by phase · at equal gold

Rank 31 in lane, 44 in mid game and 30 in late game, out of 100 ADC.

500-25 vs 525
901-15 vs 915
1,323-43 vs 1,366
Lane · 5–14 minMid game · 15–22Late · 23–30
AsheADC

Gold vs. direct opponent

At 20 min, behind 81% of ADC against the direct opponent.

ADC

Where it stands among ADC · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 31 of 100 among ADC500 · median 525
  • Damage in mid game · rank 44 of 100 among ADC901 · median 915
  • Damage in late game · rank 30 of 100 among ADC1,323 · median 1,366
  • Gold at 15 min · rank 16 of 100 among ADC-336 · median -54
  • Gold at 20 min · rank 19 of 100 among ADC-503 · median -85
  • Absorbs damage · rank 40 of 100 among ADC334 · median 361
  • Plays teamfights · rank 69 of 100 among ADC57% · median 56%
  • Takes its kills in duels · rank 11 of 100 among ADC15% · median 19%
  • Lets allies carry kills · rank 62 of 100 among ADCrank 62 of 100
  • Crowd control (CC) · rank 98 of 100 among ADC1.5 · median 0.6
  • Team damage · rank 51 of 100 among ADC23% · median 23%
04 — With / against

With whom, against whom?

Better than expected against Gangplank in amateur play: +18.9 pts over 30 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Gangplank66.7% · expected 47.7% · 30 g+18.9 ptSoloQ -0.7
Renekton61.4% · expected 49.9% · 132 g+11.4 ptSoloQ +0.1
Dr. Mundo61.1% · expected 54.8% · 95 g+6.2 ptSoloQ -2.4
Sion55.2% · expected 52.0% · 143 g+3.2 ptSoloQ -1.9
Malphite54.9% · expected 52.0% · 122 g+2.9 ptSoloQ +0.7
Junglegap to expected
Skarner62.5% · expected 52.9% · 64 g+9.6 ptSoloQ +1.1
Vi56.0% · expected 51.2% · 150 g+4.8 ptSoloQ +0.3
Lee Sin54.9% · expected 51.9% · 206 g+2.9 ptSoloQ +1.4
Lillia55.4% · expected 48.3% · 65 g+7.1 ptSoloQ +1.4
Sylas52.1% · expected 50.9% · 188 g+1.3 ptSoloQ -1.1
Midgap to expected
Orianna62.1% · expected 53.2% · 140 g+8.9 ptSoloQ -1.4
Lissandra59.8% · expected 53.0% · 92 g+6.7 ptSoloQ +0.1
Yasuo60.9% · expected 51.9% · 46 g+9.0 ptSoloQ -1.1
Viktor52.9% · expected 51.0% · 210 g+1.9 ptSoloQ -3.9
Ahri51.0% · expected 50.0% · 249 g+1.0 ptSoloQ -0.4
ADCgap to expected
Yunara52.7% · expected 49.5% · 319 g+3.2 ptSoloQ -0.8
Jinx52.3% · expected 50.2% · 214 g+2.2 ptSoloQ -0.1
Kai'Sa55.3% · expected 52.5% · 159 g+2.8 ptSoloQ +1.8
Lucian55.3% · expected 52.9% · 179 g+2.4 ptSoloQ +1.3
Jhin55.2% · expected 54.1% · 232 g+1.1 ptSoloQ +0.3
Supportgap to expected
Braum57.1% · expected 50.4% · 170 g+6.7 ptSoloQ -0.3
Lulu57.7% · expected 53.7% · 300 g+3.9 ptSoloQ -0.4
Seraphine52.3% · expected 50.8% · 239 g+1.5 ptSoloQ -1.6
Alistar55.7% · expected 50.1% · 70 g+5.6 ptSoloQ +2.3
Rell49.1% · expected 48.0% · 114 g+1.1 ptSoloQ +0.4

With

Topgap to expected
K'Sante63.2% · expected 49.3% · 144 g+13.9 ptSoloQ -1.2
Mordekaiser60.2% · expected 52.1% · 98 g+8.1 ptSoloQ +2.2
Camille62.1% · expected 54.4% · 95 g+7.7 ptSoloQ -1.1
Renekton58.7% · expected 53.4% · 126 g+5.4 ptSoloQ +0.1
Yone56.8% · expected 51.3% · 74 g+5.5 ptSoloQ +0.1
Junglegap to expected
Nidalee66.7% · expected 53.4% · 36 g+13.3 ptSoloQ 0.0
Graves63.0% · expected 52.0% · 54 g+10.9 ptSoloQ -0.5
Skarner60.0% · expected 50.4% · 65 g+9.6 ptSoloQ -0.6
Pantheon57.6% · expected 48.1% · 59 g+9.6 ptSoloQ +1.3
Wukong55.4% · expected 54.1% · 287 g+1.3 ptSoloQ +0.2
Midgap to expected
Akali61.0% · expected 52.7% · 105 g+8.2 ptSoloQ +0.8
Yone63.0% · expected 55.0% · 92 g+8.1 ptSoloQ -0.1
Aurora59.0% · expected 51.2% · 83 g+7.8 ptSoloQ -1.6
Ahri57.8% · expected 53.3% · 204 g+4.5 ptSoloQ 0.0
Hwei58.1% · expected 52.6% · 105 g+5.5 ptSoloQ +0.1
Supportgap to expected
Seraphine52.9% · expected 52.5% · 1,323 g+0.4 ptSoloQ +2.6
Milio53.6% · expected 50.1% · 112 g+3.5 ptSoloQ +4.5
Alistar59.3% · expected 53.3% · 54 g+6.0 ptSoloQ -0.9
Nautilus53.5% · expected 51.5% · 114 g+2.0 ptSoloQ -5.1
Thresh54.7% · expected 53.0% · 75 g+1.7 ptSoloQ -1.9

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top26 champions
  • Ornn190 games
    48.9%gap -2.2 ptsSoloQ: 47.3% · 1,021 g
  • Olaf164 games
    42.1%gap -6.4 ptsSoloQ: 44.2% · 1,204 g
  • K'Sante146 games
    53.4%gap -0.6 ptsSoloQ: 51.2% · 1,033 g
  • Sion143 games
    55.2%gap +3.2 ptsSoloQ: 47.8% · 785 g
  • Ambessa139 games
    53.2%gap +2.3 ptsSoloQ: 49.6% · 1,116 g
Jungle22 champions
  • Jarvan IV276 games
    48.2%gap -5.0 ptsSoloQ: 49.7% · 1,723 g
  • Wukong265 games
    47.9%gap -1.2 ptsSoloQ: 47.7% · 1,510 g
  • Lee Sin206 games
    54.9%gap +2.9 ptsSoloQ: 51.2% · 3,024 g
  • Sylas188 games
    52.1%gap +1.3 ptsSoloQ: 48.0% · 1,952 g
  • Xin Zhao159 games
    50.9%gap -0.3 ptsSoloQ: 50.2% · 617 g
Mid22 champions
  • Ahri249 games
    51.0%gap +1.0 ptsSoloQ: 47.9% · 2,090 g
  • Syndra214 games
    50.9%gap +0.5 ptsSoloQ: 49.2% · 1,982 g
  • Viktor210 games
    52.9%gap +1.9 ptsSoloQ: 46.6% · 1,932 g
  • Sylas193 games
    47.7%gap -4.4 ptsSoloQ: 49.5% · 2,294 g
  • Orianna140 games
    62.1%gap +8.9 ptsSoloQ: 49.6% · 892 g
ADC16 champions
  • Yunara319 games
    52.7%gap +3.2 ptsSoloQ: 48.3% · 3,530 g
  • Caitlyn289 games
    48.1%gap -1.6 ptsSoloQ: 51.5% · 2,781 g
  • Jhin232 games
    55.2%gap +1.1 ptsSoloQ: 49.9% · 5,127 g
  • Ezreal222 games
    50.5%gap -4.4 ptsSoloQ: 54.0% · 2,419 g
  • Jinx214 games
    52.3%gap +2.2 ptsSoloQ: 47.7% · 3,276 g
Support18 champions
  • Lulu300 games
    57.7%gap +3.9 ptsSoloQ: 48.9% · 3,032 g
  • Nautilus250 games
    50.8%gap -1.0 ptsSoloQ: 49.5% · 2,565 g
  • Seraphine239 games
    52.3%gap +1.5 ptsSoloQ: 48.5% · 1,336 g
  • Milio236 games
    51.7%gap -1.6 ptsSoloQ: 53.0% · 1,829 g
  • Braum170 games
    57.1%gap +6.7 ptsSoloQ: 47.3% · 1,242 g
05 — In draft

Ban it or pick it?

Taken at any point of the series.

Pick rate as ADC

Amateur tournaments, compared with soloQ
  • SoloQ Master+2.0%26,867 picks of 1,322,243ban 0.9% · patches 16.20 to 16.22
  • Amateur tournaments4.9%2,109 picks of 42,630ban 3.8% · patches 16.19 to 16.21
  • Pro8.6%194 picks of 2,252bans not published · patches 16.17 to 16.20

Presence by patch

12.3% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as ADC
  • 10.3%G1757 games of 7,347
  • 11.7%G2860 games of 7,350
  • 11.5%G3+338 games of 2,932
Once picked, the series moves on toIn G2, over 757 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.