Tournament presence · pick + ban
18.3%#39 of 173 champions
Pick
7.8%picked in 1,397 of 17,951 games
Ban
10.5%1,777 bans over 16,991 games, against 1.8% in soloQ
Win rate as Mid48.5% between 46.3% and 50.8% over 1,327 gamesSoloQ 51.9%: clear gap
Median length29.2 minsoloQ 26.2 min

Amateur: 18,333 games from amateur tournaments, last 60 days, KR. SoloQ Master+: 235,635 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

4 clear gaps between soloQ and amateur tournaments as Mid.

  • Win rateWins less in amateur play
    Amateur
    48.5%
    SoloQ
    51.9%
    48.5% win rate in amateur play over 1,327 games, against 51.9% in soloQ over 19,164 games.
  • DraftPicked more often in amateur play
    Amateur
    3.8%
    SoloQ
    2.8%
    3.8% of the role's picks in amateur play, against 2.8% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    10.7%
    SoloQ
    1.8%
    10.7% ban rate in amateur play over 12,177 games, against 1.8% in soloQ over 158,928 games.
  • LengthLonger games in amateur play
    Amateur
    29.2 min
    SoloQ
    26.2 min
    Median of 29.2 min in amateur play, against 26.2 min in soloQ.
02 — How to play it

How to play it?

Arcane Comet, then Blackfire Torch, Hextech Rocketbelt, and Zhonya's Hourglass: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesArcane Comet50% · 9,576
Same in amateur play
SpellsFlash + Teleport80% · 15,397
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 100% · 274 games
Core (3 legendaries)15% · 998
15%of soloQ games
  1. Blackfire Torch
  2. Hextech Rocketbelt
  3. Zhonya's Hourglass
Amateur: Malignance, Shadowflame, Zhonya's Hourglass (19%), gap not settled

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Crowd control (CC) first: more CC than 98% of mid laners.

  1. Crowd control (CC)top2%1.6 · mid laners: 0.7
  2. Plays teamfightstop15%59% · mid laners: 55%
  3. Map pressuretop18%4 · mid laners: 3.2

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other mid laners

What marks it

  • Map pressure
  • Teamfight
  • CC

Like other mid laners

  • Damage in lane
  • Damage in mid game
  • Damage in late game
  • Gold at 15 min
  • Absorbs damage
  • Lets allies carry kills
  • Team damage

What it is not

  • Few duels
  • No poke
  • No split-push

Damage / min by phase · at equal gold

Rank 31 in lane, 41 in mid game and 36 in late game, out of 100 mid laners.

505-23 vs 528
868-31 vs 899
1,146-32 vs 1,179
Lane · 5–14 minMid game · 15–22Late · 23–30
Lissandramid laners

Gold vs. direct opponent

At 20 min, behind 75% of mid laners against the direct opponent.

mid laners
4takedowns outside its lane before 15 min; mid laners: 3.2.

Where it stands among mid laners · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 31 of 100 among mid laners505 · median 528
  • Damage in mid game · rank 41 of 100 among mid laners868 · median 899
  • Damage in late game · rank 36 of 100 among mid laners1,146 · median 1,179
  • Gold at 15 min · rank 28 of 100 among mid laners-171 · median +25
  • Gold at 20 min · rank 25 of 100 among mid laners-297 · median +71
  • Map pressure · rank 82 of 100 among mid laners4 · median 3.2
  • Absorbs damage · rank 37 of 100 among mid laners408 · median 489
  • Plays teamfights · rank 85 of 100 among mid laners59% · median 55%
  • Takes its kills in duels · rank 25 of 100 among mid laners19% · median 23%
  • Lets allies carry kills · rank 62 of 100 among mid lanersrank 62 of 100
  • Crowd control (CC) · rank 98 of 100 among mid laners1.6 · median 0.7
  • Team damage · rank 51 of 100 among mid laners21% · median 21%
04 — With / against

With whom, against whom?

Better than expected against Malphite in amateur play: +13.7 pts over 78 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Malphite60.3% · expected 46.6% · 78 g+13.7 ptSoloQ +1.4
Mordekaiser60.5% · expected 47.5% · 38 g+13.0 ptSoloQ -1.9
Aatrox57.7% · expected 47.5% · 52 g+10.2 ptSoloQ -2.8
Ornn52.0% · expected 45.9% · 50 g+6.1 ptSoloQ -2.8
Ambessa53.6% · expected 48.9% · 56 g+4.7 ptSoloQ -0.3
Junglegap to expected
Vi51.6% · expected 48.1% · 128 g+3.4 ptSoloQ +0.5
Lee Sin53.4% · expected 49.7% · 116 g+3.8 ptSoloQ +0.4
Xin Zhao53.1% · expected 47.6% · 64 g+5.5 ptSoloQ +0.5
Jarvan IV51.1% · expected 51.0% · 92 g+0.1 ptSoloQ -1.2
Naafiri51.2% · expected 47.5% · 43 g+3.7 ptSoloQ -0.5
Midgap to expected
Ryze61.1% · expected 50.7% · 36 g+10.4 ptSoloQ +1.7
Zed52.6% · expected 43.3% · 38 g+9.3 ptSoloQ +0.9
Ahri49.5% · expected 45.6% · 93 g+3.8 ptSoloQ +0.1
Xerath55.6% · expected 47.3% · 36 g+8.2 ptSoloQ -2.9
Akali54.7% · expected 49.1% · 53 g+5.6 ptSoloQ +8.6
ADCgap to expected
Miss Fortune62.8% · expected 48.6% · 43 g+14.2 ptSoloQ -0.7
Zeri53.3% · expected 44.5% · 45 g+8.8 ptSoloQ -0.8
Jinx50.6% · expected 44.8% · 79 g+5.8 ptSoloQ +0.2
Caitlyn50.0% · expected 46.2% · 100 g+3.8 ptSoloQ +0.2
Yunara47.7% · expected 46.3% · 111 g+1.4 ptSoloQ +0.5
Supportgap to expected
Leona54.9% · expected 48.4% · 71 g+6.5 ptSoloQ +0.5
Braum49.4% · expected 46.1% · 89 g+3.3 ptSoloQ +0.9
Nautilus51.5% · expected 50.5% · 136 g+1.0 ptSoloQ -0.1
Yuumi52.0% · expected 46.6% · 50 g+5.4 ptSoloQ -0.5
Karma54.7% · expected 50.5% · 53 g+4.2 ptSoloQ +0.2

With

Topgap to expected
Sion59.6% · expected 48.4% · 52 g+11.2 ptSoloQ +3.0
Shen56.4% · expected 47.5% · 39 g+8.9 ptSoloQ +1.0
Ornn56.5% · expected 51.1% · 46 g+5.4 ptSoloQ +1.4
Jayce54.5% · expected 47.4% · 33 g+7.1 ptSoloQ -0.4
Dr. Mundo51.1% · expected 46.1% · 45 g+5.0 ptSoloQ +5.9
Junglegap to expected
Vi64.3% · expected 48.9% · 70 g+15.4 ptSoloQ +2.2
Nidalee63.3% · expected 49.8% · 30 g+13.5 ptSoloQ +2.8
Naafiri60.0% · expected 49.6% · 35 g+10.4 ptSoloQ -6.0
Xin Zhao54.3% · expected 49.5% · 70 g+4.8 ptSoloQ -4.0
ADCgap to expected
Jhin50.0% · expected 44.3% · 88 g+5.7 ptSoloQ 0.0
Sivir56.5% · expected 49.2% · 62 g+7.3 ptSoloQ -4.5
Ezreal49.5% · expected 44.1% · 93 g+5.3 ptSoloQ +1.4
Lucian52.6% · expected 47.6% · 97 g+5.0 ptSoloQ +4.7
Miss Fortune55.6% · expected 48.5% · 54 g+7.1 ptSoloQ +2.2
Supportgap to expected
Karma56.0% · expected 46.5% · 50 g+9.5 ptSoloQ -1.1
Milio54.5% · expected 47.6% · 66 g+7.0 ptSoloQ +2.3
Lulu49.6% · expected 46.6% · 125 g+3.0 ptSoloQ -1.0
Alistar56.6% · expected 49.9% · 53 g+6.7 ptSoloQ -2.6
Nautilus48.6% · expected 46.6% · 138 g+2.0 ptSoloQ -0.3

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top22 champions
  • Malphite78 games
    60.3%gap +13.7 ptsSoloQ: 51.8% · 597 g
  • Sion68 games
    45.6%gap -3.1 ptsSoloQ: 53.6% · 291 g
  • K'Sante61 games
    50.8%gap -0.6 ptsSoloQ: 53.1% · 793 g
  • Olaf61 games
    44.3%gap -2.6 ptsSoloQ: 50.3% · 586 g
  • Ambessa56 games
    53.6%gap +4.7 ptsSoloQ: 52.8% · 551 g
Jungle24 champions
  • Vi128 games
    51.6%gap +3.4 ptsSoloQ: 53.9% · 710 g
  • Lee Sin116 games
    53.4%gap +3.8 ptsSoloQ: 52.2% · 2,061 g
  • Wukong98 games
    41.8%gap -1.9 ptsSoloQ: 51.8% · 448 g
  • Jarvan IV92 games
    51.1%gap +0.1 ptsSoloQ: 52.9% · 645 g
  • Xin Zhao64 games
    53.1%gap +5.5 ptsSoloQ: 52.9% · 414 g
Mid20 champions
  • Sylas119 games
    45.4%gap -5.4 ptsSoloQ: 50.5% · 1,156 g
  • Ahri93 games
    49.5%gap +3.8 ptsSoloQ: 51.4% · 733 g
  • LeBlanc65 games
    50.8%gap +2.2 ptsSoloQ: 54.7% · 991 g
  • Viktor63 games
    42.9%gap -5.3 ptsSoloQ: 52.9% · 814 g
  • Syndra61 games
    49.2%gap +1.3 ptsSoloQ: 51.5% · 793 g
ADC17 champions
  • Kai'Sa114 games
    49.1%gap +0.8 ptsSoloQ: 54.5% · 2,139 g
  • Yunara111 games
    47.7%gap +1.4 ptsSoloQ: 52.0% · 1,391 g
  • Ezreal104 games
    50.0%gap -3.0 ptsSoloQ: 53.3% · 1,235 g
  • Caitlyn100 games
    50.0%gap +3.8 ptsSoloQ: 53.6% · 955 g
  • Jhin90 games
    52.2%gap -0.5 ptsSoloQ: 51.9% · 2,263 g
Support17 champions
  • Nautilus136 games
    51.5%gap +1.0 ptsSoloQ: 52.4% · 1,351 g
  • Lulu114 games
    48.2%gap -2.2 ptsSoloQ: 53.9% · 1,441 g
  • Thresh94 games
    39.4%gap -7.8 ptsSoloQ: 49.4% · 1,645 g
  • Braum89 games
    49.4%gap +3.3 ptsSoloQ: 50.9% · 629 g
  • Leona71 games
    54.9%gap +6.5 ptsSoloQ: 50.7% · 773 g
05 — In draft

Ban it or pick it?

Taken at any point of the series.

Pick rate as Mid

Amateur tournaments, compared with soloQ
  • SoloQ Master+2.8%13,186 picks of 471,269ban 1.8% · patches 16.20 to 16.22
  • Amateur tournaments3.8%980 picks of 25,798ban 10.7% · patches 16.19 to 16.21
  • Pro1.3%29 picks of 2,252bans not published · patches 16.17 to 16.20

Presence by patch

16.9% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Mid
  • 6.7%G1282 games of 4,182
  • 8.2%G2341 games of 4,184
  • 8.3%G3+150 games of 1,810
Once picked, the series moves on toIn G2, over 282 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.