Champion sheet · Support

Milio

Patches 16.20 to 16.22 · EUW
Tournament presence · pick + ban
21.1%#25 of 173 champions
Pick
13.3%picked in 977 of 7,343 games
Ban
7.8%269 bans over 3,442 games, against 3.1% in soloQ
Win rate as Support49.0% between 46.4% and 51.7% over 977 gamesSoloQ 49.2%: no clear gap
Median length28.9 minsoloQ 27.6 min

Amateur: 7,832 games from amateur tournaments, last 60 days, EUW. SoloQ Master+: 261,868 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

3 clear gaps between soloQ and amateur tournaments as Support.

  • DraftPicked more often in amateur play
    Amateur
    6.5%
    SoloQ
    3.1%
    6.5% of the role's picks in amateur play, against 3.1% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    7.0%
    SoloQ
    3.1%
    7.0% ban rate in amateur play over 2,305 games, against 3.1% in soloQ over 182,390 games.
  • LengthLonger games in amateur play
    Amateur
    28.9 min
    SoloQ
    27.6 min
    Median of 28.9 min in amateur play, against 27.6 min in soloQ.

Not enough games to judge: core.

02 — How to play it

How to play it?

Summon Aery, then Luden's Echo, Horizon Focus, and Banshee's Veil: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesSummon Aery94% · 22,565
Same in amateur play
SpellsFlash + Heal93% · 22,515
Same in amateur play
SkillsEnot collected in soloQ
Amateur: 89% · 228 games
Core (3 legendaries)— · 1
  1. Luden's Echo
  2. Horizon Focus
  3. Banshee's Veil

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Lets allies carry kills first: lets allies carry more than 91% of supports.

  1. Lets allies carry killstop10%rank 91 of 100
  2. Plays teamfightstop17%57% · supports: 54%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other supports

What marks it

  • Teamfight
  • Lets allies carry

Like other supports

  • Absorbs damage

What it is not

  • Little map pressure
  • Few duels
  • Little CC
  • Little damage
  • No poke

Damage / min by phase · at equal gold

Rank 1 in lane, 4 in mid game and 4 in late game, out of 100 supports.

162-125 vs 288
167-175 vs 342
200-188 vs 388
Lane · 5–14 minMid game · 15–22Late · 23–30
Miliosupports

Gold vs. direct opponent

At 20 min, behind 97% of supports against the direct opponent.

supports
4.1takedowns outside its lane before 15 min; supports: 4.5.

Where it stands among supports · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 1 of 100 among supports162 · median 288
  • Damage in mid game · rank 4 of 100 among supports167 · median 342
  • Damage in late game · rank 4 of 100 among supports200 · median 388
  • Gold at 15 min · rank 7 of 100 among supports-139 · median +105
  • Gold at 20 min · rank 3 of 100 among supports-213 · median +193
  • Map pressure · rank 10 of 100 among supports4.1 · median 4.5
  • Absorbs damage · rank 29 of 100 among supports279 · median 393
  • Plays teamfights · rank 83 of 100 among supports57% · median 54%
  • Takes its kills in duels · rank 9 of 100 among supports13% · median 17%
  • Lets allies carry kills · rank 91 of 100 among supportsrank 91 of 100
  • Crowd control (CC) · rank 12 of 100 among supports0.6 · median 1
  • Team damage · rank 3 of 100 among supports5% · median 9%
04 — With / against

With whom, against whom?

Better than expected against Ambessa in amateur play: +15.0 pts over 65 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Ambessa63.1% · expected 48.1% · 65 g+15.0 ptSoloQ -2.7
Renekton60.9% · expected 45.8% · 46 g+15.1 ptSoloQ +3.6
Gnar63.5% · expected 49.3% · 52 g+14.1 ptSoloQ -1.9
Malphite63.9% · expected 56.3% · 36 g+7.6 ptSoloQ -1.1
Junglegap to expected
Skarner62.2% · expected 51.9% · 37 g+10.3 ptSoloQ +0.6
Xin Zhao54.7% · expected 49.2% · 75 g+5.4 ptSoloQ +3.4
Vi53.8% · expected 48.5% · 52 g+5.3 ptSoloQ -2.8
Trundle53.3% · expected 45.5% · 30 g+7.8 ptSoloQ +1.2
Sejuani56.7% · expected 55.3% · 30 g+1.4 ptSoloQ +5.4
Midgap to expected
Viktor56.4% · expected 48.4% · 78 g+8.0 ptSoloQ +1.3
Sylas56.3% · expected 45.4% · 32 g+10.8 ptSoloQ -3.5
Syndra51.4% · expected 47.4% · 107 g+4.0 ptSoloQ -2.4
Akali46.2% · expected 43.1% · 39 g+3.0 ptSoloQ +0.2
Aurora54.3% · expected 52.9% · 35 g+1.4 ptSoloQ +0.4
ADCgap to expected
Ashe56.6% · expected 51.1% · 113 g+5.5 ptSoloQ -0.4
Sivir56.8% · expected 51.2% · 37 g+5.6 ptSoloQ +5.3
Lucian56.3% · expected 50.5% · 32 g+5.7 ptSoloQ -0.7
Supportgap to expected
Karma58.3% · expected 50.1% · 72 g+8.2 ptSoloQ -1.8
Rakan50.9% · expected 46.2% · 53 g+4.7 ptSoloQ +3.3
Blitzcrank46.7% · expected 44.3% · 45 g+2.4 ptSoloQ -2.9
Rell48.4% · expected 44.8% · 31 g+3.6 ptSoloQ +4.2

With

Topgap to expected
Dr. Mundo54.3% · expected 41.9% · 35 g+12.4 ptSoloQ +4.3
Ornn52.2% · expected 47.7% · 115 g+4.5 ptSoloQ -0.4
Sion55.4% · expected 49.3% · 65 g+6.1 ptSoloQ -2.6
Olaf66.7% · expected 57.3% · 33 g+9.4 ptSoloQ -2.1
K'Sante50.7% · expected 48.3% · 67 g+2.5 ptSoloQ -1.6
Junglegap to expected
Wukong55.3% · expected 49.1% · 141 g+6.2 ptSoloQ -1.2
Skarner56.4% · expected 46.2% · 39 g+10.2 ptSoloQ -2.7
Vi53.8% · expected 49.5% · 65 g+4.3 ptSoloQ -2.1
Sylas59.4% · expected 53.6% · 32 g+5.8 ptSoloQ +2.3
Sejuani46.2% · expected 42.8% · 39 g+3.3 ptSoloQ +0.8
Midgap to expected
Orianna60.0% · expected 50.4% · 70 g+9.6 ptSoloQ -4.6
Sylas66.7% · expected 52.6% · 30 g+14.0 ptSoloQ +0.6
Viktor56.0% · expected 49.6% · 91 g+6.4 ptSoloQ +1.1
Hwei55.6% · expected 49.9% · 63 g+5.6 ptSoloQ -2.7
Syndra51.4% · expected 50.7% · 107 g+0.7 ptSoloQ +1.0
ADCgap to expected
Jinx53.1% · expected 46.7% · 113 g+6.4 ptSoloQ -0.3
Lucian49.9% · expected 47.5% · 389 g+2.3 ptSoloQ +0.4
Tristana60.0% · expected 52.1% · 30 g+7.9 ptSoloQ +0.2
Ashe50.0% · expected 46.9% · 52 g+3.1 ptSoloQ +2.2

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top22 champions
  • Ornn101 games
    47.5%gap -2.8 ptsSoloQ: 48.4% · 703 g
  • Ambessa65 games
    63.1%gap +15.0 ptsSoloQ: 49.3% · 592 g
  • Sion60 games
    35.0%gap -13.7 ptsSoloQ: 46.1% · 440 g
  • Gnar52 games
    63.5%gap +14.1 ptsSoloQ: 48.5% · 563 g
  • K'Sante47 games
    48.9%gap -0.8 ptsSoloQ: 51.7% · 458 g
Jungle22 champions
  • Wukong131 games
    42.0%gap -6.9 ptsSoloQ: 48.6% · 943 g
  • Jarvan IV96 games
    46.9%gap -2.7 ptsSoloQ: 48.7% · 937 g
  • Xin Zhao75 games
    54.7%gap +5.4 ptsSoloQ: 52.8% · 290 g
  • Vi52 games
    53.8%gap +5.3 ptsSoloQ: 47.7% · 430 g
  • Nocturne40 games
    50.0%gap -1.9 ptsSoloQ: 49.7% · 336 g
Mid19 champions
  • Syndra107 games
    51.4%gap +4.0 ptsSoloQ: 45.9% · 1,230 g
  • Orianna80 games
    43.8%gap -3.9 ptsSoloQ: 52.0% · 517 g
  • Ahri79 games
    48.1%gap -0.9 ptsSoloQ: 50.1% · 1,302 g
  • Viktor78 games
    56.4%gap +8.0 ptsSoloQ: 51.2% · 941 g
  • Hwei49 games
    40.8%gap -7.3 ptsSoloQ: 46.6% · 496 g
ADC18 champions
  • Yunara114 games
    38.6%gap -7.7 ptsSoloQ: 50.9% · 1,865 g
  • Ashe113 games
    56.6%gap +5.5 ptsSoloQ: 49.1% · 905 g
  • Jinx84 games
    40.5%gap -10.9 ptsSoloQ: 49.7% · 1,541 g
  • Caitlyn63 games
    44.4%gap -2.1 ptsSoloQ: 49.2% · 1,387 g
  • Xayah61 games
    47.5%gap -1.4 ptsSoloQ: 45.7% · 763 g
Support18 champions
  • Lulu144 games
    50.0%gap -0.9 ptsSoloQ: 48.9% · 2,588 g
  • Seraphine123 games
    50.4%gap -0.4 ptsSoloQ: 51.5% · 775 g
  • Nautilus95 games
    42.1%gap -3.6 ptsSoloQ: 48.7% · 1,276 g
  • Braum76 games
    47.4%gap -3.6 ptsSoloQ: 49.9% · 791 g
  • Karma72 games
    58.3%gap +8.2 ptsSoloQ: 49.0% · 1,098 g
05 — In draft

Ban it or pick it?

Taken at any point of the series.

Pick rate as Support

Amateur tournaments, compared with soloQ
  • SoloQ Master+3.1%16,217 picks of 523,735ban 3.1% · patches 16.20 to 16.22
  • Amateur tournaments6.5%766 picks of 11,836ban 7.0% · patches 16.19 to 16.21
  • Pro11.1%250 picks of 2,252bans not published · patches 16.17 to 16.20

Presence by patch

14.2% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Support
  • 12.9%G1300 games of 2,328
  • 12.9%G2301 games of 2,330
  • 13.5%G3+100 games of 743
Once picked, the series moves on toIn G2, over 300 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.