Champion sheet · Support

Milio

Patches 16.20 to 16.22 · KR
Tournament presence · pick + ban
14.8%#49 of 173 champions
Pick
9.0%picked in 1,696 of 18,759 games
Ban
5.8%1,024 bans over 17,736 games, against 0.5% in soloQ
Win rate as Support48.8% between 46.8% and 50.8% over 1,696 gamesSoloQ 46.8%: no clear gap
Median length29.5 minsoloQ 26.3 min

Amateur: 18,564 games from amateur tournaments, last 60 days, KR. SoloQ Master+: 242,675 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

3 clear gaps between soloQ and amateur tournaments as Support.

  • DraftPicked more often in amateur play
    Amateur
    4.0%
    SoloQ
    1.7%
    4.0% of the role's picks in amateur play, against 1.7% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    5.3%
    SoloQ
    0.5%
    5.3% ban rate in amateur play over 8,650 games, against 0.5% in soloQ over 165,977 games.
  • LengthLonger games in amateur play
    Amateur
    29.5 min
    SoloQ
    26.3 min
    Median of 29.5 min in amateur play, against 26.3 min in soloQ.

Not enough games to judge: core.

02 — How to play it

How to play it?

Summon Aery, then Luden's Echo, Stormsurge, and Rabadon's Deathcap: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesSummon Aery95% · 11,932
Same in amateur play
SpellsFlash + Heal96% · 12,068
Same in amateur play
SkillsEnot collected in soloQ
Amateur: 86% · 25 games
Core (3 legendaries)— · 1
  1. Luden's Echo
  2. Stormsurge
  3. Rabadon's Deathcap

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Lets allies carry kills first: lets allies carry more than 91% of supports.

  1. Lets allies carry killstop10%rank 91 of 100
  2. Plays teamfightstop17%57% · supports: 54%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other supports

What marks it

  • Teamfight
  • Lets allies carry

Like other supports

  • Absorbs damage

What it is not

  • Little map pressure
  • Few duels
  • Little CC
  • Little damage
  • No poke

Damage / min by phase · at equal gold

Rank 1 in lane, 4 in mid game and 4 in late game, out of 100 supports.

162-125 vs 288
167-175 vs 342
200-188 vs 388
Lane · 5–14 minMid game · 15–22Late · 23–30
Miliosupports

Gold vs. direct opponent

At 20 min, behind 97% of supports against the direct opponent.

supports
4.1takedowns outside its lane before 15 min; supports: 4.5.

Where it stands among supports · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 1 of 100 among supports162 · median 288
  • Damage in mid game · rank 4 of 100 among supports167 · median 342
  • Damage in late game · rank 4 of 100 among supports200 · median 388
  • Gold at 15 min · rank 7 of 100 among supports-139 · median +105
  • Gold at 20 min · rank 3 of 100 among supports-213 · median +193
  • Map pressure · rank 10 of 100 among supports4.1 · median 4.5
  • Absorbs damage · rank 29 of 100 among supports279 · median 393
  • Plays teamfights · rank 83 of 100 among supports57% · median 54%
  • Takes its kills in duels · rank 9 of 100 among supports13% · median 17%
  • Lets allies carry kills · rank 91 of 100 among supportsrank 91 of 100
  • Crowd control (CC) · rank 12 of 100 among supports0.6 · median 1
  • Team damage · rank 3 of 100 among supports5% · median 9%
04 — With / against

With whom, against whom?

Better than expected against Lillia in amateur play: +21.0 pts over 79 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Jayce59.5% · expected 49.2% · 42 g+10.4 ptSoloQ +1.6
Sion55.4% · expected 48.2% · 65 g+7.1 ptSoloQ -4.0
Yone55.4% · expected 48.5% · 65 g+6.9 ptSoloQ +0.4
Ambessa51.6% · expected 49.2% · 91 g+2.5 ptSoloQ +11.3
Dr. Mundo56.3% · expected 51.3% · 48 g+4.9 ptSoloQ -1.0
Junglegap to expected
Lillia67.1% · expected 46.0% · 79 g+21.0 ptSoloQ +7.4
Jarvan IV53.5% · expected 51.4% · 99 g+2.2 ptSoloQ +2.8
Sejuani53.8% · expected 47.8% · 39 g+6.1 ptSoloQ -10.4
Sylas48.3% · expected 48.0% · 89 g+0.4 ptSoloQ -1.2
Xin Zhao47.9% · expected 47.1% · 73 g+0.8 ptSoloQ +4.2
Midgap to expected
Viktor58.3% · expected 49.0% · 108 g+9.4 ptSoloQ -3.4
Yone54.7% · expected 44.6% · 64 g+10.0 ptSoloQ +0.4
Sylas59.6% · expected 50.7% · 57 g+8.9 ptSoloQ +2.4
Xerath55.8% · expected 47.3% · 52 g+8.4 ptSoloQ -1.2
Akali52.8% · expected 49.9% · 72 g+2.8 ptSoloQ -3.5
ADCgap to expected
Zeri53.4% · expected 44.8% · 58 g+8.7 ptSoloQ +1.7
Varus55.9% · expected 48.4% · 59 g+7.5 ptSoloQ -2.5
Tristana56.9% · expected 50.0% · 51 g+6.9 ptSoloQ -2.7
Jinx47.9% · expected 45.3% · 119 g+2.6 ptSoloQ +1.4
Jhin53.3% · expected 53.0% · 165 g+0.3 ptSoloQ +0.9
Supportgap to expected
Yuumi53.7% · expected 46.6% · 82 g+7.1 ptSoloQ -0.4
Thresh52.6% · expected 47.6% · 95 g+5.1 ptSoloQ -0.8
Leona53.4% · expected 48.7% · 73 g+4.7 ptSoloQ -1.2
Braum48.2% · expected 46.2% · 110 g+2.0 ptSoloQ +1.9
Seraphine48.7% · expected 48.0% · 115 g+0.7 ptSoloQ +4.9

With

Topgap to expected
Nasus63.2% · expected 51.7% · 57 g+11.5 ptSoloQ -7.4
Camille59.2% · expected 51.0% · 49 g+8.2 ptSoloQ +1.6
Malphite56.8% · expected 50.8% · 74 g+5.9 ptSoloQ -0.3
Renekton55.9% · expected 49.3% · 59 g+6.6 ptSoloQ -3.4
Shen53.3% · expected 47.7% · 45 g+5.7 ptSoloQ -5.8
Junglegap to expected
Sylas53.4% · expected 49.7% · 103 g+3.7 ptSoloQ +1.7
Cho'Gath57.8% · expected 50.2% · 45 g+7.6 ptSoloQ -5.8
Nocturne50.9% · expected 44.7% · 53 g+6.3 ptSoloQ -8.4
Lee Sin49.1% · expected 47.7% · 167 g+1.4 ptSoloQ +1.2
Vi50.8% · expected 48.9% · 122 g+1.9 ptSoloQ -1.3
Midgap to expected
Locke59.6% · expected 47.1% · 52 g+12.5 ptSoloQ +2.5
Sylas55.2% · expected 46.9% · 87 g+8.2 ptSoloQ -3.2
Akali56.9% · expected 47.7% · 65 g+9.2 ptSoloQ +1.2
Ahri56.0% · expected 51.9% · 100 g+4.1 ptSoloQ +0.1
Lissandra52.9% · expected 47.9% · 68 g+5.1 ptSoloQ +4.0
ADCgap to expected
Lucian48.1% · expected 48.0% · 960 g+0.1 ptSoloQ +1.7
Yunara55.1% · expected 50.9% · 138 g+4.2 ptSoloQ -0.4
Jinx53.4% · expected 52.3% · 103 g+1.1 ptSoloQ -4.6
Ashe54.9% · expected 52.2% · 51 g+2.7 ptSoloQ +6.4

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top22 champions
  • Ambessa91 games
    51.6%gap +2.5 ptsSoloQ: 59.4% · 315 g
  • K'Sante80 games
    48.8%gap -2.7 ptsSoloQ: 46.3% · 534 g
  • Nasus74 games
    47.3%gap +1.3 ptsSoloQ: 45.0% · 222 g
  • Ornn74 games
    44.6%gap -2.4 ptsSoloQ: 49.1% · 114 g
  • Renekton69 games
    44.9%gap -3.4 ptsSoloQ: 48.4% · 351 g
Jungle19 champions
  • Lee Sin178 games
    41.6%gap -8.4 ptsSoloQ: 44.3% · 1,473 g
  • Vi129 games
    48.1%gap -0.6 ptsSoloQ: 45.1% · 381 g
  • Wukong128 games
    39.8%gap -4.2 ptsSoloQ: 48.3% · 290 g
  • Jarvan IV99 games
    53.5%gap +2.2 ptsSoloQ: 51.6% · 446 g
  • Sylas89 games
    48.3%gap +0.4 ptsSoloQ: 45.8% · 541 g
Mid21 champions
  • Ahri112 games
    45.5%gap -0.2 ptsSoloQ: 49.8% · 422 g
  • Viktor108 games
    58.3%gap +9.4 ptsSoloQ: 45.4% · 672 g
  • Syndra96 games
    49.0%gap +0.9 ptsSoloQ: 49.4% · 571 g
  • Orianna78 games
    48.7%gap -3.6 ptsSoloQ: 46.5% · 310 g
  • Akali72 games
    52.8%gap +2.8 ptsSoloQ: 44.1% · 442 g
ADC17 champions
  • Yunara191 games
    45.5%gap -1.2 ptsSoloQ: 46.7% · 1,070 g
  • Jhin165 games
    53.3%gap +0.3 ptsSoloQ: 48.1% · 1,469 g
  • Caitlyn162 games
    40.1%gap -6.4 ptsSoloQ: 46.9% · 846 g
  • Jinx119 games
    47.9%gap +2.6 ptsSoloQ: 46.3% · 831 g
  • Ezreal107 games
    50.5%gap -2.7 ptsSoloQ: 53.2% · 832 g
Support17 champions
  • Lulu266 games
    48.5%gap -2.2 ptsSoloQ: 47.1% · 1,796 g
  • Nautilus199 games
    50.8%gap -0.4 ptsSoloQ: 44.5% · 804 g
  • Blitzcrank124 games
    44.4%gap -3.1 ptsSoloQ: 42.8% · 603 g
  • Seraphine115 games
    48.7%gap +0.7 ptsSoloQ: 53.3% · 306 g
  • Braum110 games
    48.2%gap +2.0 ptsSoloQ: 46.8% · 355 g
05 — In draft

Ban it or pick it?

Taken at any point of the series.

Pick rate as Support

Amateur tournaments, compared with soloQ
  • SoloQ Master+1.7%8,333 picks of 485,349ban 0.5% · patches 16.20 to 16.22
  • Amateur tournaments4.0%746 picks of 18,436ban 5.3% · patches 16.20 to 16.22
  • Pro11.1%251 picks of 2,258bans not published · patches 16.17 to 16.20

Presence by patch

14.4% on 16.22
16.1216.22
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Support
  • 9.2%G1408 games of 4,412
  • 10.5%G2462 games of 4,412
  • 9.9%G3+190 games of 1,912
Once picked, the series moves on toIn G2, over 408 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.