Champion sheet · Mid

Katarina

Patches 16.20 to 16.22 · All regions

Bans, presence and fearless: Katarina across all builds. Build, best results and matchups: the selected build.

Tournament presence · pick + ban
4.7%#124 of 173 champions
Pick
1.1%picked in 311 of 28,096 games
Ban
3.6%810 bans over 22,398 games, against 12.3% in soloQ
Win rate as Mid52.7% between 47.6% and 57.7% over 260 gamesSoloQ 51.7%: no clear gap
Median length28.7 minsoloQ 27.1 min

Amateur: 29,590 games from amateur tournaments, last 60 days, KR 63% · EUW 26% · NA 11%. SoloQ Master+: 661,121 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

3 clear gaps between soloQ and amateur tournaments as Mid.

  • DraftPicked less often in amateur play
    Amateur
    0.5%
    SoloQ
    2.9%
    0.5% of the role's picks in amateur play, against 2.9% in soloQ.
  • DraftBanned less often in amateur play
    Amateur
    3.9%
    SoloQ
    12.3%
    3.9% ban rate in amateur play over 16,228 games, against 12.3% in soloQ over 457,860 games.
  • LengthLonger games in amateur play
    Amateur
    28.7 min
    SoloQ
    27.1 min
    Median of 28.7 min in amateur play, against 27.1 min in soloQ.
02 — How to play it

How to play it?

Electrocute, then Lich Bane, Shadowflame, and Zhonya's Hourglass: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesElectrocute55% · 32,225
Same in amateur play
SpellsFlash + Ignite92% · 54,093
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 100% · 33 games
Core (3 legendaries)29% · 8,938
29%of soloQ games
  1. Lich Bane
  2. Shadowflame
  3. Zhonya's Hourglass
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Map pressure first: more map pressure than 95% of mid laners.

  1. Map pressuretop5%4.7 · mid laners: 3.2
  2. Takes its kills in duelstop13%29% · mid laners: 23%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other mid laners

What marks it

  • Map pressure
  • Duelist

Like other mid laners

  • Absorbs damage
  • Team damage

What it is not

  • Few teamfights
  • Carries its own kills
  • Little CC
  • No poke
  • No split-push

Damage / min by phase · at equal gold

Rank 78 in lane, 83 in mid game and 25 in late game, out of 100 mid laners.

575+48 vs 528
983+84 vs 899
1,095-84 vs 1,179
Lane · 5–14 minMid game · 15–22Late · 23–30
Katarinamid laners

Gold vs. direct opponent

At 20 min, ahead of 83% of mid laners against the direct opponent.

mid laners
4.7takedowns outside its lane before 15 min; mid laners: 3.2.

Where it stands among mid laners · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 78 of 100 among mid laners575 · median 528
  • Damage in mid game · rank 83 of 100 among mid laners983 · median 899
  • Damage in late game · rank 25 of 100 among mid laners1,095 · median 1,179
  • Gold at 15 min · rank 76 of 100 among mid laners+213 · median +25
  • Gold at 20 min · rank 83 of 100 among mid laners+482 · median +71
  • Map pressure · rank 95 of 100 among mid laners4.7 · median 3.2
  • Absorbs damage · rank 42 of 100 among mid laners430 · median 489
  • Plays teamfights · rank 14 of 100 among mid laners51% · median 55%
  • Takes its kills in duels · rank 88 of 100 among mid laners29% · median 23%
  • Lets allies carry kills · rank 2 of 100 among mid lanersrank 2 of 100
  • Crowd control (CC) · rank 2 of 100 among mid laners0 · median 0.7
  • Team damage · rank 74 of 100 among mid laners24% · median 21%
04 — With / against

With whom, against whom?

No opponent with a clear gap to expected in amateur play: win rates remain ranges.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected

No positive gap in amateur play.

Junglegap to expected

No positive gap in amateur play.

Midgap to expected

No positive gap in amateur play.

ADCgap to expected

No positive gap in amateur play.

Supportgap to expected

No positive gap in amateur play.

With

Topgap to expected

No positive gap in amateur play.

Junglegap to expected

No positive gap in amateur play.

ADCgap to expected

No positive gap in amateur play.

Supportgap to expected

No positive gap in amateur play.

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top13 champions
  • Ambessa11 games
    —SoloQ: 54.2% · 1,492 g
  • Malphite10 games
    —SoloQ: 50.1% · 1,843 g
  • K'Sante9 games
    —SoloQ: 54.4% · 1,520 g
  • Gnar8 games
    —SoloQ: 51.7% · 1,260 g
  • Sion7 games
    —SoloQ: 53.2% · 954 g
Jungle9 champions
  • Lee Sin19 games
    —SoloQ: 52.9% · 4,087 g
  • Jarvan IV16 games
    —SoloQ: 52.6% · 2,106 g
  • Sylas9 games
    —SoloQ: 52.3% · 2,060 g
  • Nocturne8 games
    —SoloQ: 55.2% · 701 g
  • Viego8 games
    —SoloQ: 54.4% · 2,188 g
Mid12 champions
  • Syndra15 games
    —SoloQ: 56.5% · 2,534 g
  • Hwei9 games
    —SoloQ: 58.0% · 1,043 g
  • Lissandra8 games
    —SoloQ: 46.7% · 1,792 g
  • Viktor8 games
    —SoloQ: 52.7% · 2,240 g
  • Ahri7 games
    —SoloQ: 52.3% · 2,558 g
ADC14 champions
  • Jinx15 games
    —SoloQ: 50.1% · 3,700 g
  • Yunara13 games
    —SoloQ: 51.1% · 4,249 g
  • Jhin12 games
    —SoloQ: 52.3% · 5,810 g
  • Lucian12 games
    —SoloQ: 54.1% · 2,222 g
  • Kai'Sa11 games
    —SoloQ: 52.2% · 5,198 g
Support12 champions
  • Leona13 games
    —SoloQ: 48.7% · 2,607 g
  • Lulu13 games
    —SoloQ: 49.8% · 4,046 g
  • Nautilus12 games
    —SoloQ: 52.8% · 3,416 g
  • Braum10 games
    —SoloQ: 48.9% · 1,902 g
  • Milio10 games
    —SoloQ: 54.9% · 1,468 g
05 — In draft

Ban it or pick it?

Fallback pick: comes out late in the series, once the pool has emptied.

Pick rate as Mid

Amateur tournaments, compared with soloQ
  • SoloQ Master+2.9%38,564 picks of 1,322,237ban 12.3% · patches 16.20 to 16.22
  • Amateur tournaments0.5%196 picks of 42,630ban 3.9% · patches 16.19 to 16.21
  • Pro0.0%0 picks of 2,252bans not published · patches 16.17 to 16.20

Presence by patch

6.2% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Mid
  • 0.8%G158 games of 7,322
  • 1.0%G272 games of 7,329
  • 1.0%G3+28 games of 2,921
Once picked, the series moves on toIn G2, over 58 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.