Champion sheet · Mid

Cassiopeia

Patches 16.20 to 16.22 · All regions
Tournament presence · pick + ban
10.2%#80 of 173 champions
Pick
4.0%picked in 1,138 of 28,495 games
Ban
6.2%1,421 bans over 22,759 games, against 2.0% in soloQ
Win rate as Mid51.8% between 49.2% and 54.4% over 993 gamesSoloQ 50.0%: no clear gap
Median length29.6 minsoloQ 27.1 min

Amateur: 28,845 games from amateur tournaments, last 60 days, KR 64% · EUW 26% · NA 10%. SoloQ Master+: 661,121 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

3 clear gaps between soloQ and amateur tournaments as Mid.

  • DraftPicked more often in amateur play
    Amateur
    1.6%
    SoloQ
    0.8%
    1.6% of the role's picks in amateur play, against 0.8% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    5.7%
    SoloQ
    2.0%
    5.7% ban rate in amateur play over 16,228 games, against 2.0% in soloQ over 457,860 games.
  • LengthLonger games in amateur play
    Amateur
    29.6 min
    SoloQ
    27.1 min
    Median of 29.6 min in amateur play, against 27.1 min in soloQ.
02 — How to play it

How to play it?

Deathfire Touch, then Rod of Ages, Archangel's Staff, and Rylai's Crystal Scepter: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesDeathfire Touch76% · 12,971
Same in amateur play
SpellsFlash + Teleport42% · 7,137
Same in amateur play
SkillsEnot collected in soloQ
Amateur: 98% · 239 games
Core (3 legendaries)34% · 3,049
34%of soloQ games
  1. Rod of Ages
  2. Archangel's Staff
  3. Rylai's Crystal Scepter
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Crowd control (CC) first: more CC than 80% of mid laners.

  1. Crowd control (CC)top20%1 · mid laners: 0.7

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other mid laners

What marks it

  • CC

Like other mid laners

  • Damage in lane
  • Damage in mid game
  • Damage in late game
  • Gold at 15 min
  • Gold at 20 min
  • Map pressure
  • Absorbs damage
  • Plays teamfights
  • Takes its kills in duels
  • Team damage

What it is not

  • No poke
  • No split-push

Damage / min by phase · at equal gold

Rank 33 in lane, 31 in mid game and 48 in late game, out of 100 mid laners.

507-21 vs 528
858-42 vs 899
1,174-5 vs 1,179
Lane · 5–14 minMid game · 15–22Late · 23–30
Cassiopeiamid laners

Gold vs. direct opponent

At 20 min, ahead of 54% of mid laners against the direct opponent.

mid laners
3.5takedowns outside its lane before 15 min; mid laners: 3.2.

Where it stands among mid laners · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 33 of 100 among mid laners507 · median 528
  • Damage in mid game · rank 31 of 100 among mid laners858 · median 899
  • Damage in late game · rank 48 of 100 among mid laners1,174 · median 1,179
  • Gold at 15 min · rank 66 of 100 among mid laners+147 · median +25
  • Gold at 20 min · rank 54 of 100 among mid laners+129 · median +71
  • Map pressure · rank 57 of 100 among mid laners3.5 · median 3.2
  • Absorbs damage · rank 54 of 100 among mid laners509 · median 489
  • Plays teamfights · rank 58 of 100 among mid laners56% · median 55%
  • Takes its kills in duels · rank 41 of 100 among mid laners21% · median 23%
  • Lets allies carry kills · rank 77 of 100 among mid lanersrank 77 of 100
  • Crowd control (CC) · rank 80 of 100 among mid laners1 · median 0.7
  • Team damage · rank 67 of 100 among mid laners23% · median 21%
04 — With / against

With whom, against whom?

Better than expected against Ahri in amateur play: +14.1 pts over 67 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Olaf62.5% · expected 48.7% · 40 g+13.8 ptSoloQ +0.6
Malphite63.3% · expected 52.2% · 30 g+11.1 ptSoloQ +0.9
Sion54.7% · expected 52.1% · 64 g+2.6 ptSoloQ -1.2
Ornn53.6% · expected 51.2% · 56 g+2.4 ptSoloQ -0.9
Jax56.3% · expected 51.4% · 32 g+4.8 ptSoloQ -1.3
Junglegap to expected
Wukong54.3% · expected 49.2% · 94 g+5.0 ptSoloQ +1.9
Sylas56.9% · expected 50.9% · 65 g+6.0 ptSoloQ +1.8
Cho'Gath58.8% · expected 50.9% · 34 g+7.9 ptSoloQ -0.9
Vi52.9% · expected 51.3% · 87 g+1.6 ptSoloQ -1.1
Midgap to expected
Ahri64.2% · expected 50.1% · 67 g+14.1 ptSoloQ -1.3
Sylas60.3% · expected 52.2% · 73 g+8.0 ptSoloQ -2.5
Ryze60.3% · expected 53.0% · 68 g+7.3 ptSoloQ -0.8
Viktor54.8% · expected 51.1% · 62 g+3.8 ptSoloQ -4.8
Anivia54.3% · expected 52.8% · 35 g+1.5 ptSoloQ +1.8
ADCgap to expected
Lucian62.5% · expected 52.9% · 56 g+9.6 ptSoloQ -2.3
Xayah60.4% · expected 50.7% · 48 g+9.7 ptSoloQ -3.8
Kai'Sa55.2% · expected 52.6% · 87 g+2.6 ptSoloQ +3.6
Miss Fortune59.0% · expected 53.0% · 39 g+6.0 ptSoloQ +2.5
Jinx50.8% · expected 50.2% · 61 g+0.6 ptSoloQ +1.1
Supportgap to expected
Bard64.7% · expected 48.9% · 34 g+15.8 ptSoloQ +0.8
Seraphine62.7% · expected 51.0% · 51 g+11.8 ptSoloQ -1.3
Lulu57.1% · expected 53.8% · 105 g+3.4 ptSoloQ +1.4
Rakan59.0% · expected 51.0% · 39 g+7.9 ptSoloQ +0.7
Milio56.0% · expected 53.3% · 50 g+2.7 ptSoloQ -2.2

With

Topgap to expected
Sion63.5% · expected 51.4% · 52 g+12.0 ptSoloQ +1.9
Gnar63.0% · expected 50.7% · 46 g+12.4 ptSoloQ -5.2
Dr. Mundo63.3% · expected 48.4% · 30 g+15.0 ptSoloQ -5.5
Renekton61.7% · expected 53.4% · 47 g+8.3 ptSoloQ +2.4
Ornn55.9% · expected 52.4% · 68 g+3.5 ptSoloQ -2.0
Junglegap to expected
Qiyana64.9% · expected 54.2% · 37 g+10.6 ptSoloQ -1.4
Xin Zhao58.2% · expected 52.1% · 55 g+6.1 ptSoloQ -4.5
Jarvan IV54.4% · expected 50.1% · 79 g+4.3 ptSoloQ +3.5
Lee Sin54.4% · expected 51.6% · 90 g+2.9 ptSoloQ +1.1
Wukong56.0% · expected 54.3% · 109 g+1.7 ptSoloQ -1.3
ADCgap to expected
Zeri74.2% · expected 55.4% · 31 g+18.8 ptSoloQ -1.0
Ashe64.1% · expected 53.3% · 64 g+10.7 ptSoloQ +0.4
Miss Fortune63.3% · expected 50.5% · 30 g+12.8 ptSoloQ +0.4
Tristana60.5% · expected 51.6% · 38 g+9.0 ptSoloQ +1.0
Jhin51.4% · expected 49.2% · 70 g+2.2 ptSoloQ +2.7
Supportgap to expected
Nautilus54.7% · expected 51.6% · 128 g+3.1 ptSoloQ -1.5
Seraphine58.1% · expected 52.5% · 62 g+5.5 ptSoloQ -6.5
Blitzcrank62.2% · expected 54.3% · 37 g+7.9 ptSoloQ +1.8
Bard61.5% · expected 54.6% · 39 g+7.0 ptSoloQ +0.3
Karma52.7% · expected 49.4% · 55 g+3.4 ptSoloQ -2.3

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top21 champions
  • Sion64 games
    54.7%gap +2.6 ptsSoloQ: 49.2% · 315 g
  • Ornn56 games
    53.6%gap +2.4 ptsSoloQ: 48.3% · 373 g
  • Ambessa53 games
    47.2%gap -3.9 ptsSoloQ: 51.1% · 513 g
  • K'Sante52 games
    48.1%gap -6.1 ptsSoloQ: 55.7% · 542 g
  • Gnar40 games
    50.0%gap -2.8 ptsSoloQ: 51.5% · 375 g
Jungle20 champions
  • Wukong94 games
    54.3%gap +5.0 ptsSoloQ: 51.3% · 515 g
  • Vi87 games
    52.9%gap +1.6 ptsSoloQ: 50.6% · 354 g
  • Sylas65 games
    56.9%gap +6.0 ptsSoloQ: 51.7% · 900 g
  • Jarvan IV64 games
    53.1%gap -0.3 ptsSoloQ: 52.9% · 571 g
  • Lee Sin60 games
    51.7%gap -0.3 ptsSoloQ: 50.2% · 1,288 g
Mid21 champions
  • Sylas73 games
    60.3%gap +8.0 ptsSoloQ: 48.9% · 859 g
  • Syndra70 games
    44.3%gap -6.3 ptsSoloQ: 47.9% · 1,021 g
  • Ryze68 games
    60.3%gap +7.3 ptsSoloQ: 53.2% · 387 g
  • Ahri67 games
    64.2%gap +14.1 ptsSoloQ: 47.7% · 681 g
  • Viktor62 games
    54.8%gap +3.8 ptsSoloQ: 46.5% · 835 g
ADC16 champions
  • Yunara116 games
    49.1%gap -0.4 ptsSoloQ: 49.7% · 1,267 g
  • Kai'Sa87 games
    55.2%gap +2.6 ptsSoloQ: 54.1% · 1,502 g
  • Ezreal74 games
    52.7%gap -2.3 ptsSoloQ: 55.2% · 922 g
  • Caitlyn69 games
    49.3%gap -0.5 ptsSoloQ: 52.1% · 820 g
  • Jhin65 games
    41.5%gap -12.7 ptsSoloQ: 48.3% · 1,616 g
Support18 champions
  • Nautilus106 games
    48.1%gap -3.8 ptsSoloQ: 52.3% · 1,118 g
  • Lulu105 games
    57.1%gap +3.4 ptsSoloQ: 51.5% · 1,205 g
  • Braum66 games
    51.5%gap +1.1 ptsSoloQ: 43.1% · 599 g
  • Leona64 games
    53.1%gap -0.2 ptsSoloQ: 45.7% · 676 g
  • Thresh61 games
    41.0%gap -9.5 ptsSoloQ: 47.3% · 1,339 g
05 — In draft

Ban it or pick it?

Fallback pick: comes out late in the series, once the pool has emptied.

Pick rate as Mid

Amateur tournaments, compared with soloQ
  • SoloQ Master+0.8%11,217 picks of 1,322,237ban 2.0% · patches 16.20 to 16.22
  • Amateur tournaments1.6%701 picks of 42,630ban 5.7% · patches 16.19 to 16.21
  • Pro6.3%141 picks of 2,252bans not published · patches 16.17 to 16.20

Presence by patch

9.5% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Mid
  • 3.3%G1241 games of 7,397
  • 4.0%G2295 games of 7,398
  • 4.7%G3+138 games of 2,948
Once picked, the series moves on toIn G2, over 241 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.