Tournament presence · pick + ban
15.9%#45 of 173 champions
Pick
8.3%picked in 2,321 of 28,095 games
Ban
7.6%1,694 bans over 22,397 games, against 4.4% in soloQ
Win rate as Top51.5% between 49.6% and 53.3% over 1,929 gamesSoloQ 49.5%: clear gap
Median length29.1 minsoloQ 27.3 min

Amateur: 29,590 games from amateur tournaments, last 60 days, KR 63% · EUW 26% · NA 11%. SoloQ Master+: 661,121 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

6 clear gaps between soloQ and amateur tournaments as Top.

  • Win rateWins more in amateur play
    Amateur
    51.5%
    SoloQ
    49.5%
    51.5% win rate in amateur play over 1,929 games, against 49.5% in soloQ over 54,635 games.
  • DraftPicked more often in amateur play
    Amateur
    3.4%
    SoloQ
    2.7%
    3.4% of the role's picks in amateur play, against 2.7% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    7.3%
    SoloQ
    4.4%
    7.3% ban rate in amateur play over 16,228 games, against 4.4% in soloQ over 457,860 games.
  • LengthLonger games in amateur play
    Amateur
    29.1 min
    SoloQ
    27.3 min
    Median of 29.1 min in amateur play, against 27.3 min in soloQ.
  • SpellsFlash + Teleport instead of Flash + Ignite
    Amateur
    64%
    SoloQ
    60%
    Played in 64% of amateur games; soloQ sticks to Flash + Ignite (60%).
  • BuildSpear of Shojin, Sundered Sky, Death's Dance instead of Eclipse, Sundered Sky, Death's Dance
    Amateur
    10%
    SoloQ
    9%
    Played in 10% of amateur games; soloQ sticks to Eclipse, Sundered Sky, Death's Dance (9%).
02 — How to play it

How to play it?

Conqueror, then Eclipse, Sundered Sky, and Death's Dance: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesConqueror83% · 45,222
Same in amateur play
SpellsFlash + Ignite60% · 32,730
≠ Amateur: Flash + Teleport instead of Flash + Ignite. 64% · 2,266 games
SkillsQnot collected in soloQ
Amateur: 100% · 426 games
Core (3 legendaries)9% · 1,890
9%of soloQ games
  1. Eclipse
  2. Sundered Sky
  3. Death's Dance
≠ Amateur: Spear of Shojin, Sundered Sky, Death's Dance instead of Eclipse, Sundered Sky, Death's Dance. 10% · 1,073 games

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Team damage first: more damage than 83% of top laners.

  1. Team damagetop17%24% · top laners: 20%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other top laners

What marks it

  • Damage
  • Poke
  • Split-push

Like other top laners

  • Damage in mid game
  • Damage in late game
  • Absorbs damage
  • Plays teamfights
  • Takes its kills in duels
  • Lets allies carry kills
  • Crowd control (CC)

What it is not

Nothing below top laners.

Damage / min by phase · at equal gold

Rank 86 in lane, 63 in mid game and 40 in late game, out of 100 top laners.

673+74 vs 599
908+40 vs 868
1,054-25 vs 1,079
Lane · 5–14 minMid game · 15–22Late · 23–30
Aatroxtop laners

Gold vs. direct opponent

At 20 min, ahead of 77% of top laners against the direct opponent.

top laners

Where it stands among top laners · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 86 of 100 among top laners673 · median 599
  • Damage in mid game · rank 63 of 100 among top laners908 · median 868
  • Damage in late game · rank 40 of 100 among top laners1,054 · median 1,079
  • Gold at 15 min · rank 83 of 100 among top laners+403 · median +119
  • Gold at 20 min · rank 77 of 100 among top laners+446 · median +100
  • Absorbs damage · rank 61 of 100 among top laners1,094 · median 970
  • Plays teamfights · rank 43 of 100 among top laners52% · median 53%
  • Takes its kills in duels · rank 51 of 100 among top laners28% · median 28%
  • Lets allies carry kills · rank 47 of 100 among top lanersrank 47 of 100
  • Crowd control (CC) · rank 60 of 100 among top laners0.9 · median 0.8
  • Team damage · rank 83 of 100 among top laners24% · median 20%
04 — With / against

With whom, against whom?

Better than expected against Trundle in amateur play: +14.9 pts over 36 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Sion58.2% · expected 51.9% · 122 g+6.3 ptSoloQ +1.1
Jax60.9% · expected 51.1% · 46 g+9.8 ptSoloQ -0.7
Yone57.5% · expected 51.9% · 73 g+5.6 ptSoloQ +0.6
Ambessa54.9% · expected 50.9% · 82 g+4.0 ptSoloQ -1.1
Ornn52.0% · expected 50.9% · 98 g+1.1 ptSoloQ +2.8
Junglegap to expected
Trundle61.1% · expected 46.2% · 36 g+14.9 ptSoloQ +3.8
Vi57.6% · expected 51.2% · 118 g+6.5 ptSoloQ -1.1
Lee Sin55.9% · expected 51.8% · 161 g+4.1 ptSoloQ -1.1
Qiyana56.9% · expected 48.9% · 58 g+8.0 ptSoloQ -0.3
Graves60.5% · expected 51.1% · 38 g+9.5 ptSoloQ +0.3
Midgap to expected
Ryze62.7% · expected 52.8% · 59 g+10.0 ptSoloQ +0.5
Taliyah61.5% · expected 49.7% · 39 g+11.8 ptSoloQ +3.0
Galio59.7% · expected 53.2% · 67 g+6.5 ptSoloQ -0.6
Akali57.1% · expected 50.5% · 63 g+6.7 ptSoloQ -0.9
Sylas55.4% · expected 51.8% · 83 g+3.6 ptSoloQ +0.3
ADCgap to expected
Lucian59.6% · expected 52.6% · 104 g+7.0 ptSoloQ +0.3
Kai'Sa55.4% · expected 52.4% · 157 g+3.0 ptSoloQ +1.2
Miss Fortune59.3% · expected 52.6% · 59 g+6.8 ptSoloQ -1.9
Ezreal56.6% · expected 54.6% · 129 g+2.0 ptSoloQ -0.2
Ashe52.3% · expected 49.7% · 86 g+2.6 ptSoloQ 0.0
Supportgap to expected
Milio59.8% · expected 53.0% · 92 g+6.8 ptSoloQ -1.5
Leona57.2% · expected 53.2% · 145 g+4.0 ptSoloQ -1.7
Rakan56.6% · expected 50.6% · 76 g+6.0 ptSoloQ -1.5
Nautilus53.2% · expected 51.7% · 205 g+1.5 ptSoloQ +0.8
Lulu54.6% · expected 53.5% · 183 g+1.2 ptSoloQ +0.1

With

Junglegap to expected
Nocturne56.7% · expected 48.8% · 67 g+7.9 ptSoloQ -0.5
Naafiri62.9% · expected 52.6% · 35 g+10.2 ptSoloQ +0.4
Qiyana59.7% · expected 54.1% · 62 g+5.6 ptSoloQ +0.5
Lee Sin52.2% · expected 51.2% · 180 g+1.0 ptSoloQ -0.8
Cho'Gath57.1% · expected 52.3% · 56 g+4.8 ptSoloQ +0.3
Midgap to expected
Syndra54.7% · expected 52.8% · 128 g+1.9 ptSoloQ -0.6
Twisted Fate58.3% · expected 52.4% · 48 g+5.9 ptSoloQ +1.8
Locke53.7% · expected 51.3% · 67 g+2.4 ptSoloQ -0.3
Akali54.5% · expected 52.5% · 66 g+2.1 ptSoloQ +0.6
Ryze50.8% · expected 50.2% · 65 g+0.6 ptSoloQ +1.4
ADCgap to expected
Kalista72.7% · expected 54.1% · 33 g+18.6 ptSoloQ +0.1
Yunara56.5% · expected 53.7% · 168 g+2.9 ptSoloQ -0.5
Jhin51.8% · expected 49.0% · 139 g+2.8 ptSoloQ +1.3
Zeri61.4% · expected 55.3% · 57 g+6.1 ptSoloQ +0.1
Miss Fortune54.1% · expected 50.4% · 74 g+3.7 ptSoloQ +1.2
Supportgap to expected
Lulu55.1% · expected 49.5% · 187 g+5.6 ptSoloQ -0.2
Leona54.4% · expected 49.8% · 147 g+4.7 ptSoloQ +0.6
Alistar59.2% · expected 53.1% · 76 g+6.2 ptSoloQ +0.5
Seraphine55.8% · expected 52.3% · 120 g+3.6 ptSoloQ +1.3
Pyke59.5% · expected 51.4% · 37 g+8.0 ptSoloQ -0.9

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top26 champions
  • Sion122 games
    58.2%gap +6.3 ptsSoloQ: 51.0% · 1,035 g
  • Renekton114 games
    49.1%gap -0.6 ptsSoloQ: 50.2% · 1,676 g
  • Ornn98 games
    52.0%gap +1.1 ptsSoloQ: 51.3% · 1,052 g
  • K'Sante97 games
    50.5%gap -3.2 ptsSoloQ: 50.4% · 1,413 g
  • Malphite89 games
    47.2%gap -4.6 ptsSoloQ: 47.4% · 1,541 g
Jungle22 champions
  • Wukong197 games
    50.8%gap +1.8 ptsSoloQ: 50.5% · 1,839 g
  • Lee Sin161 games
    55.9%gap +4.1 ptsSoloQ: 48.9% · 4,036 g
  • Jarvan IV157 games
    47.8%gap -5.2 ptsSoloQ: 50.7% · 2,190 g
  • Vi118 games
    57.6%gap +6.5 ptsSoloQ: 50.0% · 1,153 g
  • Xin Zhao99 games
    45.5%gap -5.6 ptsSoloQ: 48.8% · 826 g
Mid21 champions
  • Syndra149 games
    51.0%gap +0.8 ptsSoloQ: 49.0% · 2,520 g
  • Ahri135 games
    43.7%gap -6.1 ptsSoloQ: 48.9% · 2,409 g
  • Viktor135 games
    47.4%gap -3.3 ptsSoloQ: 49.4% · 2,471 g
  • Orianna102 games
    50.0%gap -3.1 ptsSoloQ: 53.4% · 1,160 g
  • Sylas83 games
    55.4%gap +3.6 ptsSoloQ: 51.1% · 2,184 g
ADC17 champions
  • Yunara204 games
    48.0%gap -1.2 ptsSoloQ: 49.3% · 3,993 g
  • Caitlyn169 games
    47.9%gap -1.6 ptsSoloQ: 49.6% · 2,952 g
  • Kai'Sa157 games
    55.4%gap +3.0 ptsSoloQ: 51.2% · 4,814 g
  • Jhin135 games
    51.1%gap -2.8 ptsSoloQ: 49.3% · 5,264 g
  • Jinx135 games
    50.4%gap +0.4 ptsSoloQ: 49.8% · 3,660 g
Support18 champions
  • Nautilus205 games
    53.2%gap +1.5 ptsSoloQ: 51.1% · 3,279 g
  • Lulu183 games
    54.6%gap +1.2 ptsSoloQ: 49.6% · 3,824 g
  • Leona145 games
    57.2%gap +4.0 ptsSoloQ: 46.2% · 2,198 g
  • Braum130 games
    46.9%gap -3.2 ptsSoloQ: 49.3% · 1,745 g
  • Seraphine112 games
    47.3%gap -3.4 ptsSoloQ: 50.2% · 1,335 g
05 — In draft

Ban it or pick it?

Taken at any point of the series.

Pick rate as Top

Amateur tournaments, compared with soloQ
  • SoloQ Master+2.7%35,823 picks of 1,322,232ban 4.4% · patches 16.20 to 16.22
  • Amateur tournaments3.4%1,464 picks of 42,630ban 7.3% · patches 16.19 to 16.21
  • Pro1.7%39 picks of 2,252bans not published · patches 16.17 to 16.20

Presence by patch

15.0% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Top
  • 7.5%G1549 games of 7,321
  • 7.1%G2518 games of 7,329
  • 6.3%G3+184 games of 2,921
Once picked, the series moves on toIn G2, over 549 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.