Tournament presence · pick + ban
10.8%#76 of 173 champions
Pick
5.8%picked in 1,633 of 28,117 games
Ban
5.0%1,110 bans over 22,413 games, against 1.2% in soloQ
Win rate as Mid51.7% between 49.2% and 54.2% over 1,096 gamesSoloQ 50.7%: no clear gap
Median length29.4 minsoloQ 27.3 min

Amateur: 29,590 games from amateur tournaments, last 60 days, KR 63% · EUW 26% · NA 11%. SoloQ Master+: 661,121 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

4 clear gaps between soloQ and amateur tournaments as Mid.

  • DraftPicked more often in amateur play
    Amateur
    1.9%
    SoloQ
    1.5%
    1.9% of the role's picks in amateur play, against 1.5% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    5.2%
    SoloQ
    1.2%
    5.2% ban rate in amateur play over 16,228 games, against 1.2% in soloQ over 457,860 games.
  • LengthLonger games in amateur play
    Amateur
    29.4 min
    SoloQ
    27.3 min
    Median of 29.4 min in amateur play, against 27.3 min in soloQ.
  • RunesDeathfire Touch instead of Summon Aery
    Amateur
    41%
    SoloQ
    34%
    Played in 41% of amateur games; soloQ sticks to Summon Aery (34%).
02 — How to play it

How to play it?

Summon Aery, then Blackfire Torch, Rylai's Crystal Scepter, and Zhonya's Hourglass: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesSummon Aery34% · 8,836
≠ Amateur: Deathfire Touch instead of Summon Aery. 41% · 1,268 games
SpellsFlash + Teleport54% · 14,072
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 100% · 323 games
Core (3 legendaries)10% · 1,333
10%of soloQ games
  1. Blackfire Torch
  2. Rylai's Crystal Scepter
  3. Zhonya's Hourglass
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Crowd control (CC) first: more CC than 92% of mid laners.

  1. Crowd control (CC)top8%1.4 · mid laners: 0.7
  2. Map pressuretop9%4 · mid laners: 3.2
  3. Team damagetop25%24% · mid laners: 21%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other mid laners

What marks it

  • Map pressure
  • CC
  • Damage

Like other mid laners

  • Damage in lane
  • Damage in late game
  • Plays teamfights
  • Lets allies carry kills

What it is not

  • Few duels
  • No poke
  • No split-push

Damage / min by phase · at equal gold

Rank 56 in lane, 79 in mid game and 65 in late game, out of 100 mid laners.

538+11 vs 528
977+77 vs 899
1,239+61 vs 1,179
Lane · 5–14 minMid game · 15–22Late · 23–30
Taliyahmid laners

Gold vs. direct opponent

At 20 min, behind 77% of mid laners against the direct opponent.

mid laners
4takedowns outside its lane before 15 min; mid laners: 3.2.

Where it stands among mid laners · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 56 of 100 among mid laners538 · median 528
  • Damage in mid game · rank 79 of 100 among mid laners977 · median 899
  • Damage in late game · rank 65 of 100 among mid laners1,239 · median 1,179
  • Gold at 15 min · rank 20 of 100 among mid laners-244 · median +25
  • Gold at 20 min · rank 23 of 100 among mid laners-324 · median +71
  • Map pressure · rank 91 of 100 among mid laners4 · median 3.2
  • Absorbs damage · rank 23 of 100 among mid laners347 · median 489
  • Plays teamfights · rank 68 of 100 among mid laners57% · median 55%
  • Takes its kills in duels · rank 10 of 100 among mid laners16% · median 23%
  • Lets allies carry kills · rank 55 of 100 among mid lanersrank 55 of 100
  • Crowd control (CC) · rank 92 of 100 among mid laners1.4 · median 0.7
  • Team damage · rank 75 of 100 among mid laners24% · median 21%
04 — With / against

With whom, against whom?

Better than expected against Yasuo in amateur play: +19.0 pts over 31 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Sion62.3% · expected 52.1% · 53 g+10.1 ptSoloQ -0.5
K'Sante58.9% · expected 54.0% · 56 g+4.9 ptSoloQ -0.3
Ornn54.2% · expected 51.2% · 72 g+3.0 ptSoloQ +1.5
Ambessa52.9% · expected 51.1% · 70 g+1.7 ptSoloQ +0.8
Gnar58.1% · expected 52.5% · 31 g+5.5 ptSoloQ +1.3
Junglegap to expected
Lee Sin59.6% · expected 52.0% · 94 g+7.5 ptSoloQ +0.1
Xin Zhao53.0% · expected 51.3% · 66 g+1.7 ptSoloQ +3.7
Midgap to expected
Yasuo71.0% · expected 51.9% · 31 g+19.0 ptSoloQ +4.0
Sylas67.2% · expected 52.1% · 61 g+15.1 ptSoloQ +2.8
Twisted Fate64.5% · expected 50.8% · 31 g+13.7 ptSoloQ -1.1
Ryze58.7% · expected 53.0% · 46 g+5.7 ptSoloQ -3.9
Hwei56.3% · expected 50.9% · 48 g+5.3 ptSoloQ -1.8
ADCgap to expected
Kalista65.1% · expected 49.0% · 43 g+16.1 ptSoloQ +3.8
Jhin60.7% · expected 54.2% · 61 g+6.5 ptSoloQ -2.3
Tristana57.1% · expected 51.9% · 63 g+5.3 ptSoloQ +1.8
Ashe57.1% · expected 50.0% · 42 g+7.1 ptSoloQ -1.8
Lucian53.9% · expected 52.9% · 76 g+1.1 ptSoloQ +1.7
Supportgap to expected
Nautilus55.5% · expected 51.9% · 119 g+3.5 ptSoloQ +0.4
Alistar56.7% · expected 50.2% · 60 g+6.5 ptSoloQ +0.1
Milio57.4% · expected 53.3% · 54 g+4.1 ptSoloQ +1.0
Rakan51.3% · expected 50.9% · 76 g+0.4 ptSoloQ +1.3
Braum50.7% · expected 50.4% · 75 g+0.3 ptSoloQ +3.1

With

Topgap to expected
Renekton66.1% · expected 53.4% · 56 g+12.6 ptSoloQ -0.5
Ambessa63.2% · expected 52.3% · 57 g+10.8 ptSoloQ -0.5
Olaf57.9% · expected 54.9% · 38 g+3.0 ptSoloQ -0.3
Aatrox53.8% · expected 53.3% · 52 g+0.6 ptSoloQ +2.4
Jax54.8% · expected 52.1% · 31 g+2.7 ptSoloQ +1.1
Junglegap to expected
Jarvan IV61.6% · expected 50.2% · 73 g+11.4 ptSoloQ +1.5
Pantheon55.0% · expected 48.3% · 60 g+6.7 ptSoloQ +4.7
Vi55.2% · expected 52.1% · 105 g+3.2 ptSoloQ +1.7
Sylas61.1% · expected 52.6% · 36 g+8.6 ptSoloQ +2.3
ADCgap to expected
Xayah62.7% · expected 52.8% · 75 g+9.8 ptSoloQ -1.5
Ezreal56.8% · expected 48.6% · 88 g+8.2 ptSoloQ -1.1
Yunara54.8% · expected 53.9% · 115 g+0.8 ptSoloQ -0.4
Sivir56.0% · expected 51.4% · 50 g+4.6 ptSoloQ -3.9
Jinx54.8% · expected 53.2% · 62 g+1.7 ptSoloQ -1.1
Supportgap to expected
Rell60.7% · expected 55.4% · 56 g+5.3 ptSoloQ +0.9
Nautilus52.8% · expected 51.5% · 123 g+1.3 ptSoloQ -1.0
Rakan56.7% · expected 52.6% · 60 g+4.1 ptSoloQ +1.5
Lulu51.6% · expected 49.7% · 95 g+1.8 ptSoloQ +0.7
Karma52.8% · expected 49.4% · 53 g+3.4 ptSoloQ -4.2

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top22 champions
  • Ornn72 games
    54.2%gap +3.0 ptsSoloQ: 51.3% · 534 g
  • Ambessa70 games
    52.9%gap +1.7 ptsSoloQ: 53.4% · 762 g
  • K'Sante56 games
    58.9%gap +4.9 ptsSoloQ: 52.5% · 786 g
  • Sion53 games
    62.3%gap +10.1 ptsSoloQ: 50.6% · 472 g
  • Malphite51 games
    49.0%gap -3.0 ptsSoloQ: 50.8% · 832 g
Jungle22 champions
  • Wukong118 games
    41.5%gap -7.7 ptsSoloQ: 54.9% · 953 g
  • Lee Sin94 games
    59.6%gap +7.5 ptsSoloQ: 51.4% · 2,218 g
  • Jarvan IV79 games
    48.1%gap -5.1 ptsSoloQ: 51.0% · 926 g
  • Vi68 games
    47.1%gap -4.3 ptsSoloQ: 55.3% · 580 g
  • Xin Zhao66 games
    53.0%gap +1.7 ptsSoloQ: 54.7% · 503 g
Mid20 champions
  • Ahri99 games
    40.4%gap -9.6 ptsSoloQ: 48.5% · 1,323 g
  • Syndra71 games
    45.1%gap -5.4 ptsSoloQ: 48.6% · 1,497 g
  • Sylas61 games
    67.2%gap +15.1 ptsSoloQ: 54.9% · 1,147 g
  • Viktor60 games
    43.3%gap -7.7 ptsSoloQ: 51.8% · 1,196 g
  • Orianna59 games
    44.1%gap -9.3 ptsSoloQ: 49.7% · 748 g
ADC17 champions
  • Kai'Sa89 games
    41.6%gap -11.1 ptsSoloQ: 49.4% · 2,490 g
  • Yunara89 games
    47.2%gap -2.3 ptsSoloQ: 52.0% · 1,799 g
  • Ezreal82 games
    52.4%gap -2.4 ptsSoloQ: 53.5% · 1,367 g
  • Caitlyn78 games
    47.4%gap -2.3 ptsSoloQ: 51.3% · 1,199 g
  • Lucian76 games
    53.9%gap +1.1 ptsSoloQ: 53.6% · 1,076 g
Support18 champions
  • Nautilus119 games
    55.5%gap +3.5 ptsSoloQ: 52.0% · 1,782 g
  • Lulu98 games
    52.0%gap -1.7 ptsSoloQ: 50.7% · 1,712 g
  • Rakan76 games
    51.3%gap +0.4 ptsSoloQ: 50.8% · 910 g
  • Braum75 games
    50.7%gap +0.3 ptsSoloQ: 52.2% · 882 g
  • Leona67 games
    53.7%gap +0.3 ptsSoloQ: 47.5% · 1,053 g
05 — In draft

Ban it or pick it?

Taken at any point of the series.

Pick rate as Mid

Amateur tournaments, compared with soloQ
  • SoloQ Master+1.5%19,552 picks of 1,322,237ban 1.2% · patches 16.20 to 16.22
  • Amateur tournaments1.9%830 picks of 42,630ban 5.2% · patches 16.19 to 16.21
  • Pro3.1%70 picks of 2,252bans not published · patches 16.17 to 16.20

Presence by patch

14.8% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Mid
  • 3.9%G1285 games of 7,331
  • 4.3%G2318 games of 7,333
  • 4.7%G3+137 games of 2,923
Once picked, the series moves on toIn G2, over 285 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.