Tournament presence · pick + ban
6.1%#113 of 173 champions
Pick
4.6%picked in 1,286 of 28,102 games
Ban
1.5%334 bans over 22,404 games, against 0.3% in soloQ
Win rate as ADC50.2% between 47.7% and 52.8% over 1,009 gamesSoloQ 49.5%: no clear gap
Median length29.4 minsoloQ 27.2 min

Amateur: 29,590 games from amateur tournaments, last 60 days, KR 63% · EUW 26% · NA 11%. SoloQ Master+: 661,121 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

3 clear gaps between soloQ and amateur tournaments as ADC.

  • DraftPicked more often in amateur play
    Amateur
    1.8%
    SoloQ
    1.5%
    1.8% of the role's picks in amateur play, against 1.5% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    1.6%
    SoloQ
    0.3%
    1.6% ban rate in amateur play over 16,228 games, against 0.3% in soloQ over 457,860 games.
  • LengthLonger games in amateur play
    Amateur
    29.4 min
    SoloQ
    27.2 min
    Median of 29.4 min in amateur play, against 27.2 min in soloQ.
02 — How to play it

How to play it?

Conqueror, then Essence Reaver, The Collector, and Infinity Edge: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesConqueror91% · 23,941
Same in amateur play
SpellsFlash + Barrier53% · 14,131
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 93% · 236 games
Core (3 legendaries)25% · 4,281
25%of soloQ games
  1. Essence Reaver
  2. The Collector
  3. Infinity Edge
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Team damage first: more damage than 87% of ADC.

  1. Team damagetop13%26% · ADC: 23%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other ADC

What marks it

  • Damage
  • Poke

Like other ADC

  • Damage in lane
  • Damage in mid game
  • Damage in late game
  • Gold at 15 min
  • Gold at 20 min
  • Absorbs damage
  • Plays teamfights
  • Takes its kills in duels
  • Lets allies carry kills

What it is not

  • Little CC

Damage / min by phase · at equal gold

Rank 64 in lane, 59 in mid game and 59 in late game, out of 100 ADC.

538+13 vs 525
953+38 vs 915
1,411+45 vs 1,366
Lane · 5–14 minMid game · 15–22Late · 23–30
CorkiADC

Gold vs. direct opponent

At 20 min, ahead of 68% of ADC against the direct opponent.

ADC

Where it stands among ADC · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 64 of 100 among ADC538 · median 525
  • Damage in mid game · rank 59 of 100 among ADC953 · median 915
  • Damage in late game · rank 59 of 100 among ADC1,411 · median 1,366
  • Gold at 15 min · rank 60 of 100 among ADC-1 · median -54
  • Gold at 20 min · rank 68 of 100 among ADC+38 · median -85
  • Absorbs damage · rank 71 of 100 among ADC418 · median 361
  • Plays teamfights · rank 75 of 100 among ADC57% · median 56%
  • Takes its kills in duels · rank 35 of 100 among ADC17% · median 19%
  • Lets allies carry kills · rank 33 of 100 among ADCrank 33 of 100
  • Crowd control (CC) · rank 6 of 100 among ADC0.1 · median 0.6
  • Team damage · rank 87 of 100 among ADC26% · median 23%
04 — With / against

With whom, against whom?

Better than expected against Braum in amateur play: +15.4 pts over 84 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
K'Sante59.7% · expected 52.5% · 62 g+7.2 ptSoloQ +2.0
Malphite57.5% · expected 50.5% · 40 g+7.0 ptSoloQ -0.4
Ornn52.6% · expected 49.7% · 57 g+2.9 ptSoloQ -3.2
Jax54.8% · expected 49.9% · 31 g+5.0 ptSoloQ +3.0
Yone51.5% · expected 50.7% · 33 g+0.8 ptSoloQ +1.7
Junglegap to expected
Sylas63.5% · expected 49.4% · 52 g+14.1 ptSoloQ +0.4
Wukong52.7% · expected 47.7% · 91 g+5.0 ptSoloQ +1.8
Jarvan IV53.2% · expected 51.7% · 94 g+1.5 ptSoloQ 0.0
Lillia53.3% · expected 47.0% · 30 g+6.4 ptSoloQ -3.2
Vi50.9% · expected 49.9% · 55 g+1.0 ptSoloQ +3.0
Midgap to expected
Lissandra62.5% · expected 51.6% · 40 g+10.9 ptSoloQ -0.5
Orianna59.0% · expected 51.9% · 61 g+7.1 ptSoloQ -1.6
Hwei56.1% · expected 49.4% · 41 g+6.7 ptSoloQ +1.3
Viktor51.8% · expected 49.5% · 85 g+2.3 ptSoloQ +2.1
Sylas52.9% · expected 50.6% · 34 g+2.4 ptSoloQ +2.3
ADCgap to expected
Jinx66.0% · expected 48.8% · 47 g+17.2 ptSoloQ -0.9
Caitlyn56.1% · expected 48.3% · 57 g+7.9 ptSoloQ -3.4
Kai'Sa57.1% · expected 51.2% · 84 g+5.9 ptSoloQ +1.0
Xayah56.3% · expected 49.1% · 64 g+7.1 ptSoloQ +2.0
Lucian56.3% · expected 51.4% · 71 g+4.9 ptSoloQ -1.6
Supportgap to expected
Braum64.3% · expected 48.9% · 84 g+15.4 ptSoloQ +4.6
Thresh57.4% · expected 48.9% · 54 g+8.5 ptSoloQ +1.7
Karma62.2% · expected 52.6% · 37 g+9.6 ptSoloQ -2.6
Rakan54.5% · expected 49.4% · 55 g+5.2 ptSoloQ +0.4
Leona55.3% · expected 52.0% · 76 g+3.3 ptSoloQ +0.7

With

Topgap to expected
Shen58.1% · expected 47.2% · 31 g+10.9 ptSoloQ +2.3
Dr. Mundo57.1% · expected 47.1% · 35 g+10.1 ptSoloQ -4.3
Ambessa58.7% · expected 50.9% · 46 g+7.8 ptSoloQ -3.4
Ornn58.3% · expected 50.8% · 48 g+7.5 ptSoloQ -1.1
Mordekaiser53.3% · expected 50.7% · 30 g+2.7 ptSoloQ +4.3
Junglegap to expected
Jarvan IV64.1% · expected 48.8% · 78 g+15.3 ptSoloQ -0.2
Lillia58.8% · expected 53.5% · 34 g+5.3 ptSoloQ +1.2
Lee Sin50.0% · expected 49.9% · 80 g+0.1 ptSoloQ -0.2
Sejuani48.5% · expected 47.4% · 33 g+1.1 ptSoloQ -1.6
Midgap to expected
Aurora66.7% · expected 49.8% · 30 g+16.9 ptSoloQ +2.4
Viktor60.6% · expected 51.0% · 71 g+9.6 ptSoloQ -1.8
Ahri54.9% · expected 52.0% · 82 g+2.9 ptSoloQ -1.5
Sylas58.1% · expected 49.9% · 31 g+8.2 ptSoloQ +1.8
Hwei57.1% · expected 51.1% · 42 g+6.1 ptSoloQ +1.2
Supportgap to expected
Nami52.8% · expected 47.9% · 125 g+4.9 ptSoloQ +1.4
Thresh55.2% · expected 51.6% · 58 g+3.6 ptSoloQ -0.1
Rell56.9% · expected 53.9% · 58 g+3.0 ptSoloQ +0.4
Blitzcrank53.0% · expected 52.9% · 66 g+0.1 ptSoloQ -1.1
Alistar53.1% · expected 51.8% · 49 g+1.2 ptSoloQ +0.7

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top22 champions
  • K'Sante62 games
    59.7%gap +7.2 ptsSoloQ: 53.7% · 816 g
  • Sion62 games
    48.4%gap -2.2 ptsSoloQ: 47.7% · 451 g
  • Ornn57 games
    52.6%gap +2.9 ptsSoloQ: 45.4% · 471 g
  • Ambessa54 games
    44.4%gap -5.2 ptsSoloQ: 51.6% · 795 g
  • Aatrox46 games
    47.8%gap -0.9 ptsSoloQ: 47.7% · 715 g
Jungle22 champions
  • Jarvan IV94 games
    53.2%gap +1.5 ptsSoloQ: 50.5% · 1,146 g
  • Wukong91 games
    52.7%gap +5.0 ptsSoloQ: 50.6% · 828 g
  • Lee Sin60 games
    43.3%gap -7.2 ptsSoloQ: 51.5% · 2,109 g
  • Vi55 games
    50.9%gap +1.0 ptsSoloQ: 54.1% · 571 g
  • Xin Zhao53 games
    45.3%gap -4.6 ptsSoloQ: 50.1% · 433 g
Mid20 champions
  • Viktor85 games
    51.8%gap +2.3 ptsSoloQ: 52.9% · 1,134 g
  • Syndra84 games
    46.4%gap -2.6 ptsSoloQ: 48.8% · 1,297 g
  • Ahri72 games
    44.4%gap -4.1 ptsSoloQ: 48.2% · 1,135 g
  • Orianna61 games
    59.0%gap +7.1 ptsSoloQ: 49.6% · 593 g
  • Hwei41 games
    56.1%gap +6.7 ptsSoloQ: 50.3% · 527 g
ADC18 champions
  • Yunara132 games
    43.9%gap -4.1 ptsSoloQ: 49.6% · 1,932 g
  • Tristana100 games
    43.0%gap -7.4 ptsSoloQ: 50.7% · 3,325 g
  • Kai'Sa84 games
    57.1%gap +5.9 ptsSoloQ: 51.0% · 2,569 g
  • Lucian71 games
    56.3%gap +4.9 ptsSoloQ: 49.1% · 1,348 g
  • Ezreal67 games
    47.8%gap -5.6 ptsSoloQ: 50.4% · 1,276 g
Support18 champions
  • Lulu103 games
    36.9%gap -15.4 ptsSoloQ: 49.8% · 1,829 g
  • Braum84 games
    64.3%gap +15.4 ptsSoloQ: 52.4% · 952 g
  • Nautilus78 games
    43.6%gap -6.8 ptsSoloQ: 52.4% · 1,780 g
  • Leona76 games
    55.3%gap +3.3 ptsSoloQ: 48.7% · 1,204 g
  • Milio65 games
    47.7%gap -4.1 ptsSoloQ: 51.5% · 614 g
05 — In draft

Ban it or pick it?

Fallback pick: comes out late in the series, once the pool has emptied.

Pick rate as ADC

Amateur tournaments, compared with soloQ
  • SoloQ Master+1.5%19,332 picks of 1,322,243ban 0.3% · patches 16.20 to 16.22
  • Amateur tournaments1.8%775 picks of 42,630ban 1.6% · patches 16.19 to 16.21
  • Pro3.2%71 picks of 2,252bans not published · patches 16.17 to 16.20

Presence by patch

6.4% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as ADC
  • 3.0%G1219 games of 7,327
  • 3.9%G2287 games of 7,330
  • 5.4%G3+157 games of 2,921
Once picked, the series moves on toIn G2, over 219 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.